Made search(*playername) commands correctly return a Player typeclass and not a character. Initial startup/character creation: Default permissions are now assigned on player level rather than character level (this gives more safety to @puppet operations). Made @puppet command work only on Character objects.
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c9861e06de
commit
547eb53b32
8 changed files with 61 additions and 39 deletions
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@ -5,7 +5,7 @@ from django.conf import settings
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from src.permissions.permissions import has_perm, has_perm_string
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from src.objects.models import ObjectDB, ObjAttribute
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from game.gamesrc.commands.default.muxcommand import MuxCommand
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from src.utils import create
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from src.utils import create, utils
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class ObjManipCommand(MuxCommand):
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"""
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@ -1468,16 +1468,20 @@ class CmdExamine(ObjManipCommand):
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string += "\n{wAliases{n: %s" % (", ".join(obj.aliases))
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if obj.has_player:
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string += "\n{wPlayer{n: %s" % obj.player.name
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perms = obj.player.permissions
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if obj.player.is_superuser:
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perms = ["<Superuser>"]
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elif not perms:
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perms = ["<None>"]
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string += "\n{wPlayer Perms/Locks{n: %s" % (", ".join(perms))
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string += "\n{wTypeclass{n: %s (%s)" % (obj.typeclass, obj.typeclass_path)
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string += "\n{wLocation{n: %s" % obj.location
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perms = obj.permissions
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if obj.player and obj.player.is_superuser:
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perms = ["<Superuser>"]
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elif not perms:
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perms = ["<None>"]
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string += "\n{wPerms/Locks{n: %s" % (", ".join(perms))
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if perms:
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string += "\n{wObj Perms/Locks{n: %s" % (", ".join(perms))
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if not (len(obj.cmdset.all()) == 1 and obj.cmdset.current.key == "Empty"):
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string += "\n{wCurrent Cmdset{n:\n\r %s" % obj.cmdset
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string += "\n{wCurrent Cmdset (before permission checks){n:\n\r %s" % obj.cmdset
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if obj.scripts.all():
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string += "\n{wScripts{n:\n\r %s" % obj.scripts
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# add the attributes
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@ -1663,6 +1667,9 @@ class CmdPuppet(MuxCommand):
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new_character = caller.search(self.args)
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if not new_character:
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return
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if not utils.inherits_from(new_character, settings.BASE_CHARACTER_TYPECLASS):
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caller.msg("%s is not a Character." % self.args)
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return
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if player.swap_character(new_character):
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new_character.msg("You now control %s." % new_character.name)
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else:
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@ -6,6 +6,7 @@ exceptions.
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import traceback
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from django.contrib.auth.models import User
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from django.conf import settings
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from src.server import sessionhandler
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from src.players.models import PlayerDB
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from src.scripts.models import ScriptDB
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@ -745,49 +746,59 @@ class CmdPerm(MuxCommand):
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return
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# locate the object/player
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obj = caller.search(self.lhs, global_search=True)
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obj = caller.search(lhs, global_search=True)
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if not obj:
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return
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pstring = ""
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if utils.inherits_from(obj, settings.BASE_PLAYER_TYPECLASS):
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pstring = " Player "
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if not rhs:
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string = "Permission string on {w%s{n: " % obj.key
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string = "Permission string on %s{w%s{n: " % (pstring, obj.key)
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if not obj.permissions:
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string += "<None>"
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else:
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string += ", ".join(obj.permissions)
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if obj.player and obj.player.is_superuser:
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if pstring and obj.is_superuser:
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string += "\n(... But this player is a SUPERUSER! "
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string += "All access checked are passed automatically.)"
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elif obj.player and obj.player.is_superuser:
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string += "\n(... But this object's player is a SUPERUSER! "
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string += "All access checked are passed automatically.)"
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caller.msg(string)
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return
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# we supplied an argument on the form obj = perm
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cstring = ""
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tstring = ""
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if 'del' in switches:
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# delete the given permission from object.
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try:
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index = obj.permissions.index(rhs)
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except ValueError:
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caller.msg("Permission '%s' was not defined on object." % rhs)
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return
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permissions = obj.permissions
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del permissions[index]
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obj.permissions = permissions
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caller.msg("Permission '%s' was removed from object %s." % (rhs, obj.name))
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obj.msg("%s revokes the permission '%s' from you." % (caller.name, rhs))
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# delete the given permission(s) from object.
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for perm in self.rhslist:
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try:
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index = obj.permissions.index(perm)
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except ValueError:
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cstring += "\nPermission '%s' was not defined on %s%s." % (perm, pstring, lhs)
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continue
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permissions = obj.permissions
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del permissions[index]
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obj.permissions = permissions
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cstring += "\nPermission '%s' was removed from %s%s." % (perm, pstring, obj.name)
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tstring += "\n%s revokes the permission '%s' from you." % (caller.name, perm)
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else:
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# As an extra check, we warn the user if they customize the
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# permission string (which is okay, and is used by the lock system)
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permissions = obj.permissions
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if rhs in permissions:
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string = "Permission '%s' is already defined on %s." % (rhs, obj.name)
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else:
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permissions.append(rhs)
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obj.permissions = permissions
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string = "Permission '%s' given to %s." % (rhs, obj.name)
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obj.msg("%s granted you the permission '%s'." % (caller.name, rhs))
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caller.msg(string)
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for perm in self.rhslist:
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if perm in permissions:
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cstring += "\nPermission '%s' is already defined on %s%s." % (rhs, pstring, obj.name)
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else:
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permissions.append(perm)
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obj.permissions = permissions
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cstring += "\nPermission '%s' given to %s%s." % (rhs, pstring, obj.name)
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tstring += "\n%s granted you the permission '%s'." % (caller.name, rhs)
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caller.msg(cstring.strip())
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if tstring:
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obj.msg(tstring.strip())
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