Re-organization.
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26
defines_global.py
Executable file
26
defines_global.py
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# Do not mess with the default types (0-5).
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OBJECT_TYPES = (
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(0, 'NOTHING'),
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(1, 'PLAYER'),
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(2, 'ROOM'),
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(3, 'THING'),
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(4, 'EXIT'),
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(5, 'GOING'),
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(6, 'GARBAGE'),
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)
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# This is a list of flags that the server actually uses. Anything not in this
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# list is a custom flag.
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SERVER_FLAGS = ["CONNECTED", "DARK", "FLOATING", "GAGGED", "HAVEN", "OPAQUE", "SAFE", "SLAVE", "SUSPECT", "TRANSPARENT"]
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# These flags are not saved.
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NOSAVE_FLAGS = ["CONNECTED"]
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# These flags can't be modified by players.
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NOSET_FLAGS = ["CONNECTED"]
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# These attribute names can't be modified by players.
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NOSET_ATTRIBS = ["MONEY", "ALIAS"]
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# Server version number.
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EVENNIA_VERSION = 'Pre-Alpha'
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