Changed initial look command (at login) to be called from at_post_login hook instead of from the default connect command, supposedly making it easier for those only wanting to change this one line rather than having to re-target connect. The player.at_post_login now also calls look in case no character is defined, for the cases when logging in without having a character selected. Resolves Issue 277.

This commit is contained in:
Griatch 2012-10-14 12:28:01 +02:00
parent 97973dd5f9
commit 532cbc5fb6
3 changed files with 16 additions and 14 deletions

View file

@ -90,18 +90,15 @@ class CmdUnconnectedConnect(MuxCommand):
session.execute_cmd("quit")
return
# actually do the login. This will call all hooks.
# actually do the login. This will call all other hooks:
# session.at_init()
# if character:
# at_first_login() # only once
# at_pre_login()
# player.at_post_login() - calls look if no character is set
# character.at_post_login() - this calls look command by default
session.session_login(player)
# we are logged in. Look around.
character = player.character
if character:
character.execute_cmd("look")
else:
# we have no character yet; use player's look, if it exists
player.execute_cmd("look")
class CmdUnconnectedCreate(MuxCommand):
"""
Create a new account.