Removed some references to get_profile(), fixed some spelling errors, fixed post_clear signal.

This commit is contained in:
Kelketek 2013-07-27 18:59:39 -05:00
parent 66802f291d
commit 5320381060
9 changed files with 37 additions and 47 deletions

View file

@ -172,6 +172,8 @@ def post_attr_update(sender, **kwargs):
pass
else:
# forward relation changed (the Object holding the Attribute m2m field)
if not kwargs["pk_set"]:
return
if action == "post_add":
# cache all added objects
for attr_id in kwargs["pk_set"]:
@ -185,10 +187,7 @@ def post_attr_update(sender, **kwargs):
attr_obj.delete()
elif action == "post_clear":
# obj.db_attributes.clear() was called
for attr_id in kwargs["pk_set"]:
attr_obj = model.objects.get(pk=attr_id)
del_attr_cache(obj, _GA(attr_obj, "db_key"))
attr_obj.delete()
clear_obj_attr_cache(obj)
# access methods
@ -215,6 +214,11 @@ def flush_attr_cache():
global _ATTR_CACHE
_ATTR_CACHE = {}
def clear_obj_attr_cache(obj):
global _ATTR_CACHE
hid = hashid(obj)
_ATTR_CACHE = {key:value for key, value in _ATTR_CACHE if not key.startswith(hid)}
#------------------------------------------------------------
# Property cache - this is a generic cache for properties stored on models.
#------------------------------------------------------------

View file

@ -51,10 +51,7 @@ def create_objects():
god_player = get_god_player()
# Create a Player 'user profile' object to hold eventual
# mud-specific settings for the bog standard User object. This is
# accessed by user.get_profile() and can also store attributes.
# It also holds mud permissions, but for a superuser these
# have no effect anyhow.
# mud-specific settings for the PlayerDB object.
player_typeclass = settings.BASE_PLAYER_TYPECLASS
# run all creation hooks on god_player (we must do so manually since the manage.py command does not)