Fix tests

This commit is contained in:
Griatch 2023-03-06 20:12:54 +01:00
parent 6a7f59eaab
commit 4a08a6ae94
2 changed files with 10 additions and 16 deletions

View file

@ -59,7 +59,7 @@ class EvAdventureCombatHandlerTest(BaseEvenniaTest):
self.combathandler = combat.get_or_create_combathandler(self.combatant)
# add target to combat
self.combathandler.add_combatants(self.target)
self.combathandler.add_combatant(self.target)
def _get_action(self, action_dict={"key": "nothing"}):
action_class = self.combathandler.action_classes[action_dict["key"]]
@ -143,7 +143,8 @@ class EvAdventureCombatHandlerTest(BaseEvenniaTest):
location=self.location,
attributes=(("is_idle", True),),
)
self.combathandler.add_combatants(combatant2, target2)
self.combathandler.add_combatant(combatant2)
self.combathandler.add_combatant(target2)
# allies to combatant
allies, enemies = self.combathandler.get_sides(self.combatant)
@ -360,9 +361,6 @@ class EvAdventureCombatHandlerTest(BaseEvenniaTest):
# swap to zweihander (two-handed sword)
actiondict["item"] = zweihander
from evennia import set_trace
set_trace()
self._run_actions(actiondict)
self.assertEqual(self.combatant.weapon, zweihander)
self.assertEqual(self.combatant.equipment.slots[WieldLocation.WEAPON_HAND], None)