More whitespace cleanup.
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parent
c0322c9eae
commit
45c5be8468
43 changed files with 1116 additions and 1131 deletions
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@ -6,7 +6,7 @@ This depends on a generic session module that implements
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the actual login procedure of the game, tracks
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sessions etc.
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Using standard ssh client,
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Using standard ssh client,
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"""
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import os
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@ -65,11 +65,11 @@ class SshProtocol(Manhole, session.Session):
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# initialize the session
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client_address = self.getClientAddress()
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self.init_session("ssh", client_address, self.cfactory.sessionhandler)
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self.init_session("ssh", client_address, self.cfactory.sessionhandler)
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# since we might have authenticated already, we might set this here.
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# since we might have authenticated already, we might set this here.
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if self.authenticated_player:
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self.logged_in = True
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self.logged_in = True
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self.uid = self.authenticated_player.user.id
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self.sessionhandler.connect(self)
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@ -82,8 +82,8 @@ class SshProtocol(Manhole, session.Session):
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self.keyHandlers[CTRL_C] = self.handle_INT
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self.keyHandlers[CTRL_D] = self.handle_EOF
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self.keyHandlers[CTRL_L] = self.handle_FF
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self.keyHandlers[CTRL_BACKSLASH] = self.handle_QUIT
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self.keyHandlers[CTRL_BACKSLASH] = self.handle_QUIT
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# initalize
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def handle_INT(self):
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@ -128,8 +128,8 @@ class SshProtocol(Manhole, session.Session):
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def connectionLost(self, reason=None):
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"""
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This is executed when the connection is lost for
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whatever reason. It can also be called directly,
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from the disconnect method.
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whatever reason. It can also be called directly,
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from the disconnect method.
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"""
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insults.TerminalProtocol.connectionLost(self, reason)
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@ -186,7 +186,7 @@ class SshProtocol(Manhole, session.Session):
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self.lineSend(str(e))
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return
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nomarkup = False
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raw = False
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raw = False
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if type(data) == dict:
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# check if we want escape codes to go through unparsed.
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raw = data.get("raw", False)
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@ -230,7 +230,7 @@ class PlayerDBPasswordChecker(object):
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username = up.username
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password = up.password
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player = PlayerDB.objects.get_player_from_name(username)
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res = (None, self.factory)
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res = (None, self.factory)
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if player and player.user.check_password(password):
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res = (player, self.factory)
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return defer.succeed(res)
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@ -290,13 +290,13 @@ class TerminalSessionTransport_getPeer:
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def getKeyPair(pubkeyfile, privkeyfile):
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"""
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This function looks for RSA keypair files in the current directory. If they
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do not exist, the keypair is created.
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do not exist, the keypair is created.
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"""
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if not (os.path.exists(pubkeyfile) and os.path.exists(privkeyfile)):
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# No keypair exists. Generate a new RSA keypair
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print _(" Generating SSH RSA keypair ..."),
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from Crypto.PublicKey import RSA
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from Crypto.PublicKey import RSA
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KEY_LENGTH = 1024
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rsaKey = Key(RSA.generate(KEY_LENGTH))
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