More whitespace cleanup.

This commit is contained in:
Griatch 2012-03-30 23:57:04 +02:00
parent c0322c9eae
commit 45c5be8468
43 changed files with 1116 additions and 1131 deletions

View file

@ -1,5 +1,5 @@
#
# This is an example batch build file for Evennia.
# This is an example batch build file for Evennia.
#
# It allows batch processing of normal Evennia commands.
# Test it by loading it with the @batchprocess command
@ -10,9 +10,9 @@
# marks the end of a previous command definition (important!).
#
# All supplied commands are given as normal, on their own line
# and accepts arguments in any format up until the first next
# and accepts arguments in any format up until the first next
# comment line begins. Extra whitespace is removed; an empty
# line in a command definition translates into a newline.
# line in a command definition translates into a newline.
#
# This creates a red button
@ -20,32 +20,32 @@
@create button:examples.red_button.RedButton
# This comment ends input for @create
# Next command:
# Next command:
@set button/desc =
This is a large red button. Now and then
it flashes in an evil, yet strangely tantalizing way.
@set button/desc =
This is a large red button. Now and then
it flashes in an evil, yet strangely tantalizing way.
A big sign sits next to it. It says:
-----------
Press me!
Press me!
-----------
... It really begs to be pressed, doesn't it? You
know you want to!
# This ends the @set command. Note that line breaks and extra spaces
# in the argument are not considered. A completely empty line
... It really begs to be pressed, doesn't it? You
know you want to!
# This ends the @set command. Note that line breaks and extra spaces
# in the argument are not considered. A completely empty line
# translates to a \n newline in the command; two empty lines will thus
# create a new paragraph. (note that few commands support it though, you
# mainly want to use it for descriptions)
# Now let's place the button where it belongs (let's say limbo #2 is
# Now let's place the button where it belongs (let's say limbo #2 is
# the evil lair in our example)
@teleport #2