More whitespace cleanup.

This commit is contained in:
Griatch 2012-03-30 23:57:04 +02:00
parent c0322c9eae
commit 45c5be8468
43 changed files with 1116 additions and 1131 deletions

View file

@ -3,9 +3,9 @@
Lockfuncs module template
Copy this module one level up, to gamesrc/conf/, name it what
you will and edit it to your liking.
you will and edit it to your liking.
Then add the new module's path to the end of the tuple
Then add the new module's path to the end of the tuple
defined in settings.LOCK_FUNC_MODULES.
All functions defined globally in this module are assumed to be
@ -18,15 +18,15 @@ arguments should be handled (excess ones calling magic (*args,
**kwargs) to avoid errors). The lock function should handle all
eventual tracebacks by logging the error and returning False.
See many more examples of lock functions in src.locks.lockfuncs.
See many more examples of lock functions in src.locks.lockfuncs.
"""
def myfalse(accessing_obj, accessed_obj, *args, **kwargs):
"""
called in lockstring with myfalse().
called in lockstring with myfalse().
A simple logger that always returns false. Prints to stdout
for simplicity, should use utils.logger for real operation.
"""
print "%s tried to access %s. Access denied." % (accessing_obj, accessed_obj)
return False
return False