More whitespace cleanup.

This commit is contained in:
Griatch 2012-03-30 23:57:04 +02:00
parent c0322c9eae
commit 45c5be8468
43 changed files with 1116 additions and 1131 deletions

View file

@ -1,8 +1,8 @@
"""
Connect screen module template
Connect screen module template
Copy this module one level up, to gamesrc/conf/, name it what
you want and modify it to your liking.
you want and modify it to your liking.
Then you set settings.CONNECTION_SCREEN_MODULE to point to your
new module.
@ -10,7 +10,7 @@ new module.
This module holds textual connection screen definitions. All global
string variables (only) in this module are read by Evennia and
assumed to define a Connection screen.
assumed to define a Connection screen.
The names of the string variables doesn't matter (except they
shouldn't start with _), but each should hold a string defining a
@ -25,13 +25,13 @@ new module.
"""
from src.utils import utils
from src.utils import utils
from src.commands.connection_screen import DEFAULT_SCREEN
#
# CUSTOM_SCREEN = \
# """{b=============================================================={n
# Welcome to {gEvennia{n, version %s!
# Welcome to {gEvennia{n, version %s!
#
# If you have an existing account, connect to it by typing:
# {wconnect <email> <password>{n
@ -45,5 +45,5 @@ from src.commands.connection_screen import DEFAULT_SCREEN
# MENU_SCREEN = \
# """{b=============================================================={n
# Welcome to {gEvennnia{n, version %s!
# Welcome to {gEvennnia{n, version %s!
# {b=============================================================={n""" % utils.get_evennia_version()