Fixing a bug in @ic if trying to puppet while already puppeting. Added sessid keyword to at_post_login hook in order to correctly relay login text only to the correct session. Removed the src.utils.debug module as well as the CmdDebug command which has not been supported for a good while.
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10 changed files with 22 additions and 316 deletions
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@ -407,7 +407,7 @@ class PlayerDB(TypedObject):
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return False
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if normal_mode and session.puppet:
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# cleanly unpuppet eventual previous object puppeted by this session
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self.unpuppet_object(self, sessid)
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self.unpuppet_object(sessid)
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if obj.player and obj.player.is_connected and obj.player != self:
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# we don't allow to puppet an object already controlled by an active
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# player. To kick a player, call unpuppet_object on them explicitly.
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