Fixing a bug in @ic if trying to puppet while already puppeting. Added sessid keyword to at_post_login hook in order to correctly relay login text only to the correct session. Removed the src.utils.debug module as well as the CmdDebug command which has not been supported for a good while.
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10 changed files with 22 additions and 316 deletions
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@ -237,7 +237,6 @@ class CmdIC(MuxPlayerCommand):
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self.msg("{rYou may not become %s.{n" % new_character.name)
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return
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if player.puppet_object(sessid, new_character):
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self.msg("\n{gYou become {c%s{n.\n" % new_character.name)
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player.db._last_puppet = new_character
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if not new_character.location:
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# this might be due to being hidden away at logout; check
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@ -245,10 +244,7 @@ class CmdIC(MuxPlayerCommand):
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if not loc: # still no location; use home
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loc = new_character.home
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new_character.location = loc
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if new_character.location:
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new_character.location.msg_contents("%s has entered the game." % new_character.key, exclude=[new_character])
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new_character.location.at_object_receive(new_character, new_character.location)
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new_character.execute_cmd("look")
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new_character.location.at_object_receive(new_character, new_character.location)
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else:
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self.msg("{rYou cannot become {C%s{n." % new_character.name)
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