Merge branch 'develop' into building_menu

This commit is contained in:
Vincent Le Goff 2018-09-02 12:33:22 +02:00
commit 415322fe1a
60 changed files with 10614 additions and 1566 deletions

View file

@ -296,9 +296,9 @@ class CmdSet(with_metaclass(_CmdSetMeta, object)):
result (any): An instantiated Command or the input unmodified.
"""
try:
if callable(cmd):
return cmd()
except TypeError:
else:
return cmd
def _duplicate(self):

View file

@ -10,9 +10,10 @@ from evennia.objects.models import ObjectDB
from evennia.locks.lockhandler import LockException
from evennia.commands.cmdhandler import get_and_merge_cmdsets
from evennia.utils import create, utils, search
from evennia.utils.utils import inherits_from, class_from_module
from evennia.utils.utils import inherits_from, class_from_module, get_all_typeclasses
from evennia.utils.eveditor import EvEditor
from evennia.utils.spawner import spawn
from evennia.utils.evmore import EvMore
from evennia.prototypes import spawner, prototypes as protlib, menus as olc_menus
from evennia.utils.ansi import raw
COMMAND_DEFAULT_CLASS = class_from_module(settings.COMMAND_DEFAULT_CLASS)
@ -26,12 +27,8 @@ __all__ = ("ObjManipCommand", "CmdSetObjAlias", "CmdCopy",
"CmdLock", "CmdExamine", "CmdFind", "CmdTeleport",
"CmdScript", "CmdTag", "CmdSpawn")
try:
# used by @set
from ast import literal_eval as _LITERAL_EVAL
except ImportError:
# literal_eval is not available before Python 2.6
_LITERAL_EVAL = None
# used by @set
from ast import literal_eval as _LITERAL_EVAL
# used by @find
CHAR_TYPECLASS = settings.BASE_CHARACTER_TYPECLASS
@ -1458,17 +1455,16 @@ def _convert_from_string(cmd, strobj):
# if nothing matches, return as-is
return obj
if _LITERAL_EVAL:
# Use literal_eval to parse python structure exactly.
try:
return _LITERAL_EVAL(strobj)
except (SyntaxError, ValueError):
# treat as string
strobj = utils.to_str(strobj)
string = "|RNote: name \"|r%s|R\" was converted to a string. " \
"Make sure this is acceptable." % strobj
cmd.caller.msg(string)
return strobj
# Use literal_eval to parse python structure exactly.
try:
return _LITERAL_EVAL(strobj)
except (SyntaxError, ValueError):
# treat as string
strobj = utils.to_str(strobj)
string = "|RNote: name \"|r%s|R\" was converted to a string. " \
"Make sure this is acceptable." % strobj
cmd.caller.msg(string)
return strobj
else:
# fall back to old recursive solution (does not support
# nested lists/dicts)
@ -1702,17 +1698,22 @@ class CmdTypeclass(COMMAND_DEFAULT_CLASS):
@typeclass[/switch] <object> [= typeclass.path]
@type ''
@parent ''
@typeclass/list/show [typeclass.path]
@swap - this is a shorthand for using /force/reset flags.
@update - this is a shorthand for using the /force/reload flag.
Switch:
show - display the current typeclass of object (default)
show, examine - display the current typeclass of object (default) or, if
given a typeclass path, show the docstring of that typeclass.
update - *only* re-run at_object_creation on this object
meaning locks or other properties set later may remain.
reset - clean out *all* the attributes and properties on the
object - basically making this a new clean object.
force - change to the typeclass also if the object
already has a typeclass of the same name.
list - show available typeclasses.
Example:
@type button = examples.red_button.RedButton
@ -1736,6 +1737,7 @@ class CmdTypeclass(COMMAND_DEFAULT_CLASS):
key = "@typeclass"
aliases = ["@type", "@parent", "@swap", "@update"]
switch_options = ("show", "examine", "update", "reset", "force", "list")
locks = "cmd:perm(typeclass) or perm(Builder)"
help_category = "Building"
@ -1744,10 +1746,56 @@ class CmdTypeclass(COMMAND_DEFAULT_CLASS):
caller = self.caller
if 'list' in self.switches:
tclasses = get_all_typeclasses()
contribs = [key for key in sorted(tclasses)
if key.startswith("evennia.contrib")] or ["<None loaded>"]
core = [key for key in sorted(tclasses)
if key.startswith("evennia") and key not in contribs] or ["<None loaded>"]
game = [key for key in sorted(tclasses)
if not key.startswith("evennia")] or ["<None loaded>"]
string = ("|wCore typeclasses|n\n"
" {core}\n"
"|wLoaded Contrib typeclasses|n\n"
" {contrib}\n"
"|wGame-dir typeclasses|n\n"
" {game}").format(core="\n ".join(core),
contrib="\n ".join(contribs),
game="\n ".join(game))
EvMore(caller, string, exit_on_lastpage=True)
return
if not self.args:
caller.msg("Usage: %s <object> [= typeclass]" % self.cmdstring)
return
if "show" in self.switches or "examine" in self.switches:
oquery = self.lhs
obj = caller.search(oquery, quiet=True)
if not obj:
# no object found to examine, see if it's a typeclass-path instead
tclasses = get_all_typeclasses()
matches = [(key, tclass)
for key, tclass in tclasses.items() if key.endswith(oquery)]
nmatches = len(matches)
if nmatches > 1:
caller.msg("Multiple typeclasses found matching {}:\n {}".format(
oquery, "\n ".join(tup[0] for tup in matches)))
elif not matches:
caller.msg("No object or typeclass path found to match '{}'".format(oquery))
else:
# one match found
caller.msg("Docstring for typeclass '{}':\n{}".format(
oquery, matches[0][1].__doc__))
else:
# do the search again to get the error handling in case of multi-match
obj = caller.search(oquery)
if not obj:
return
caller.msg("{}'s current typeclass is '{}.{}'".format(
obj.name, obj.__class__.__module__, obj.__class__.__name__))
return
# get object to swap on
obj = caller.search(self.lhs)
if not obj:
@ -1760,7 +1808,7 @@ class CmdTypeclass(COMMAND_DEFAULT_CLASS):
new_typeclass = self.rhs or obj.path
if "show" in self.switches:
if "show" in self.switches or "examine" in self.switches:
string = "%s's current typeclass is %s." % (obj.name, obj.__class__)
caller.msg(string)
return
@ -2179,12 +2227,15 @@ class CmdExamine(ObjManipCommand):
else:
things.append(content)
if exits:
string += "\n|wExits|n: %s" % ", ".join(["%s(%s)" % (exit.name, exit.dbref) for exit in exits])
string += "\n|wExits|n: %s" % ", ".join(
["%s(%s)" % (exit.name, exit.dbref) for exit in exits])
if pobjs:
string += "\n|wCharacters|n: %s" % ", ".join(["|c%s|n(%s)" % (pobj.name, pobj.dbref) for pobj in pobjs])
string += "\n|wCharacters|n: %s" % ", ".join(
["|c%s|n(%s)" % (pobj.name, pobj.dbref) for pobj in pobjs])
if things:
string += "\n|wContents|n: %s" % ", ".join(["%s(%s)" % (cont.name, cont.dbref) for cont in obj.contents
if cont not in exits and cont not in pobjs])
string += "\n|wContents|n: %s" % ", ".join(
["%s(%s)" % (cont.name, cont.dbref) for cont in obj.contents
if cont not in exits and cont not in pobjs])
separator = "-" * _DEFAULT_WIDTH
# output info
return '%s\n%s\n%s' % (separator, string.strip(), separator)
@ -2270,11 +2321,12 @@ class CmdFind(COMMAND_DEFAULT_CLASS):
@locate - this is a shorthand for using the /loc switch.
Switches:
room - only look for rooms (location=None)
exit - only look for exits (destination!=None)
char - only look for characters (BASE_CHARACTER_TYPECLASS)
exact- only exact matches are returned.
loc - display object location if exists and match has one result
room - only look for rooms (location=None)
exit - only look for exits (destination!=None)
char - only look for characters (BASE_CHARACTER_TYPECLASS)
exact - only exact matches are returned.
loc - display object location if exists and match has one result
startswith - search for names starting with the string, rather than containing
Searches the database for an object of a particular name or exact #dbref.
Use *accountname to search for an account. The switches allows for
@ -2285,7 +2337,7 @@ class CmdFind(COMMAND_DEFAULT_CLASS):
key = "@find"
aliases = "@search, @locate"
switch_options = ("room", "exit", "char", "exact", "loc")
switch_options = ("room", "exit", "char", "exact", "loc", "startswith")
locks = "cmd:perm(find) or perm(Builder)"
help_category = "Building"
@ -2359,10 +2411,14 @@ class CmdFind(COMMAND_DEFAULT_CLASS):
keyquery = Q(db_key__iexact=searchstring, id__gte=low, id__lte=high)
aliasquery = Q(db_tags__db_key__iexact=searchstring,
db_tags__db_tagtype__iexact="alias", id__gte=low, id__lte=high)
else:
elif "startswith" in switches:
keyquery = Q(db_key__istartswith=searchstring, id__gte=low, id__lte=high)
aliasquery = Q(db_tags__db_key__istartswith=searchstring,
db_tags__db_tagtype__iexact="alias", id__gte=low, id__lte=high)
else:
keyquery = Q(db_key__icontains=searchstring, id__gte=low, id__lte=high)
aliasquery = Q(db_tags__db_key__icontains=searchstring,
db_tags__db_tagtype__iexact="alias", id__gte=low, id__lte=high)
results = ObjectDB.objects.filter(keyquery | aliasquery).distinct()
nresults = results.count()
@ -2733,101 +2789,312 @@ class CmdTag(COMMAND_DEFAULT_CLASS):
string = "No tags attached to %s." % obj
self.caller.msg(string)
#
# To use the prototypes with the @spawn function set
# PROTOTYPE_MODULES = ["commands.prototypes"]
# Reload the server and the prototypes should be available.
#
class CmdSpawn(COMMAND_DEFAULT_CLASS):
"""
spawn objects from prototype
Usage:
@spawn
@spawn[/switch] <prototype_name>
@spawn[/switch] {prototype dictionary}
@spawn[/noloc] <prototype_key>
@spawn[/noloc] <prototype_dict>
Switch:
@spawn/search [prototype_keykey][;tag[,tag]]
@spawn/list [tag, tag, ...]
@spawn/show [<prototype_key>]
@spawn/update <prototype_key>
@spawn/save <prototype_dict>
@spawn/edit [<prototype_key>]
@olc - equivalent to @spawn/edit
Switches:
noloc - allow location to be None if not specified explicitly. Otherwise,
location will default to caller's current location.
search - search prototype by name or tags.
list - list available prototypes, optionally limit by tags.
show, examine - inspect prototype by key. If not given, acts like list.
save - save a prototype to the database. It will be listable by /list.
delete - remove a prototype from database, if allowed to.
update - find existing objects with the same prototype_key and update
them with latest version of given prototype. If given with /save,
will auto-update all objects with the old version of the prototype
without asking first.
edit, olc - create/manipulate prototype in a menu interface.
Example:
@spawn GOBLIN
@spawn {"key":"goblin", "typeclass":"monster.Monster", "location":"#2"}
@spawn/save {"key": "grunt", prototype: "goblin"};;mobs;edit:all()
Dictionary keys:
|wprototype |n - name of parent prototype to use. Can be a list for
multiple inheritance (inherits left to right)
|wprototype_parent |n - name of parent prototype to use. Required if typeclass is
not set. Can be a path or a list for multiple inheritance (inherits
left to right). If set one of the parents must have a typeclass.
|wtypeclass |n - string. Required if prototype_parent is not set.
|wkey |n - string, the main object identifier
|wtypeclass |n - string, if not set, will use settings.BASE_OBJECT_TYPECLASS
|wlocation |n - this should be a valid object or #dbref
|whome |n - valid object or #dbref
|wdestination|n - only valid for exits (object or dbref)
|wpermissions|n - string or list of permission strings
|wlocks |n - a lock-string
|waliases |n - string or list of strings
|waliases |n - string or list of strings.
|wndb_|n<name> - value of a nattribute (ndb_ is stripped)
|wprototype_key|n - name of this prototype. Unique. Used to store/retrieve from db
and update existing prototyped objects if desired.
|wprototype_desc|n - desc of this prototype. Used in listings
|wprototype_locks|n - locks of this prototype. Limits who may use prototype
|wprototype_tags|n - tags of this prototype. Used to find prototype
any other keywords are interpreted as Attributes and their values.
The available prototypes are defined globally in modules set in
settings.PROTOTYPE_MODULES. If @spawn is used without arguments it
displays a list of available prototypes.
"""
key = "@spawn"
switch_options = ("noloc", )
aliases = ["olc"]
switch_options = ("noloc", "search", "list", "show", "save", "delete", "menu", "olc", "update")
locks = "cmd:perm(spawn) or perm(Builder)"
help_category = "Building"
def func(self):
"""Implements the spawner"""
def _show_prototypes(prototypes):
"""Helper to show a list of available prototypes"""
prots = ", ".join(sorted(prototypes.keys()))
return "\nAvailable prototypes (case sensitive): %s" % (
"\n" + utils.fill(prots) if prots else "None")
def _parse_prototype(inp, expect=dict):
err = None
try:
prototype = _LITERAL_EVAL(inp)
except (SyntaxError, ValueError) as err:
# treat as string
prototype = utils.to_str(inp)
finally:
if not isinstance(prototype, expect):
if err:
string = ("{}\n|RCritical Python syntax error in argument. Only primitive "
"Python structures are allowed. \nYou also need to use correct "
"Python syntax. Remember especially to put quotes around all "
"strings inside lists and dicts.|n For more advanced uses, embed "
"inline functions in the strings.".format(err))
else:
string = "Expected {}, got {}.".format(expect, type(prototype))
self.caller.msg(string)
return None
if expect == dict:
# an actual prototype. We need to make sure it's safe. Don't allow exec
if "exec" in prototype and not self.caller.check_permstring("Developer"):
self.caller.msg("Spawn aborted: You are not allowed to "
"use the 'exec' prototype key.")
return None
try:
protlib.validate_prototype(prototype)
except RuntimeError as err:
self.caller.msg(str(err))
return
return prototype
prototypes = spawn(return_prototypes=True)
if not self.args:
string = "Usage: @spawn {key:value, key, value, ... }"
self.caller.msg(string + _show_prototypes(prototypes))
return
try:
# make use of _convert_from_string from the SetAttribute command
prototype = _convert_from_string(self, self.args)
except SyntaxError:
# this means literal_eval tried to parse a faulty string
string = "|RCritical Python syntax error in argument. "
string += "Only primitive Python structures are allowed. "
string += "\nYou also need to use correct Python syntax. "
string += "Remember especially to put quotes around all "
string += "strings inside lists and dicts.|n"
self.caller.msg(string)
def _search_show_prototype(query, prototypes=None):
# prototype detail
if not prototypes:
prototypes = protlib.search_prototype(key=query)
if prototypes:
return "\n".join(protlib.prototype_to_str(prot) for prot in prototypes)
else:
return False
caller = self.caller
if self.cmdstring == "olc" or 'menu' in self.switches or 'olc' in self.switches:
# OLC menu mode
prototype = None
if self.lhs:
key = self.lhs
prototype = spawner.search_prototype(key=key, return_meta=True)
if len(prototype) > 1:
caller.msg("More than one match for {}:\n{}".format(
key, "\n".join(proto.get('prototype_key', '') for proto in prototype)))
return
elif prototype:
# one match
prototype = prototype[0]
olc_menus.start_olc(caller, session=self.session, prototype=prototype)
return
if isinstance(prototype, basestring):
# A prototype key
keystr = prototype
prototype = prototypes.get(prototype, None)
if 'search' in self.switches:
# query for a key match
if not self.args:
self.switches.append("list")
else:
key, tags = self.args.strip(), None
if ';' in self.args:
key, tags = (part.strip().lower() for part in self.args.split(";", 1))
tags = [tag.strip() for tag in tags.split(",")] if tags else None
EvMore(caller, unicode(protlib.list_prototypes(caller, key=key, tags=tags)),
exit_on_lastpage=True)
return
if 'show' in self.switches or 'examine' in self.switches:
# the argument is a key in this case (may be a partial key)
if not self.args:
self.switches.append('list')
else:
matchstring = _search_show_prototype(self.args)
if matchstring:
caller.msg(matchstring)
else:
caller.msg("No prototype '{}' was found.".format(self.args))
return
if 'list' in self.switches:
# for list, all optional arguments are tags
# import pudb; pudb.set_trace()
EvMore(caller, unicode(protlib.list_prototypes(caller,
tags=self.lhslist)), exit_on_lastpage=True)
return
if 'save' in self.switches:
# store a prototype to the database store
if not self.args:
caller.msg(
"Usage: @spawn/save <key>[;desc[;tag,tag[,...][;lockstring]]] = <prototype_dict>")
return
# handle rhs:
prototype = _parse_prototype(self.lhs.strip())
if not prototype:
string = "No prototype named '%s'." % keystr
self.caller.msg(string + _show_prototypes(prototypes))
return
elif isinstance(prototype, dict):
# we got the prototype on the command line. We must make sure to not allow
# the 'exec' key unless we are developers or higher.
if "exec" in prototype and not self.caller.check_permstring("Developer"):
self.caller.msg("Spawn aborted: You don't have access to use the 'exec' prototype key.")
# present prototype to save
new_matchstring = _search_show_prototype("", prototypes=[prototype])
string = "|yCreating new prototype:|n\n{}".format(new_matchstring)
question = "\nDo you want to continue saving? [Y]/N"
prototype_key = prototype.get("prototype_key")
if not prototype_key:
caller.msg("\n|yTo save a prototype it must have the 'prototype_key' set.")
return
else:
self.caller.msg("The prototype must be a prototype key or a Python dictionary.")
# check for existing prototype,
old_matchstring = _search_show_prototype(prototype_key)
if old_matchstring:
string += "\n|yExisting saved prototype found:|n\n{}".format(old_matchstring)
question = "\n|yDo you want to replace the existing prototype?|n [Y]/N"
answer = yield(string + question)
if answer.lower() in ["n", "no"]:
caller.msg("|rSave cancelled.|n")
return
# all seems ok. Try to save.
try:
prot = protlib.save_prototype(**prototype)
if not prot:
caller.msg("|rError saving:|R {}.|n".format(prototype_key))
return
except protlib.PermissionError as err:
caller.msg("|rError saving:|R {}|n".format(err))
return
caller.msg("|gSaved prototype:|n {}".format(prototype_key))
# check if we want to update existing objects
existing_objects = protlib.search_objects_with_prototype(prototype_key)
if existing_objects:
if 'update' not in self.switches:
n_existing = len(existing_objects)
slow = " (note that this may be slow)" if n_existing > 10 else ""
string = ("There are {} objects already created with an older version "
"of prototype {}. Should it be re-applied to them{}? [Y]/N".format(
n_existing, prototype_key, slow))
answer = yield(string)
if answer.lower() in ["n", "no"]:
caller.msg("|rNo update was done of existing objects. "
"Use @spawn/update <key> to apply later as needed.|n")
return
n_updated = spawner.batch_update_objects_with_prototype(existing_objects, key)
caller.msg("{} objects were updated.".format(n_updated))
return
if not self.args:
ncount = len(protlib.search_prototype())
caller.msg("Usage: @spawn <prototype-key> or {{key: value, ...}}"
"\n ({} existing prototypes. Use /list to inspect)".format(ncount))
return
if 'delete' in self.switches:
# remove db-based prototype
matchstring = _search_show_prototype(self.args)
if matchstring:
string = "|rDeleting prototype:|n\n{}".format(matchstring)
question = "\nDo you want to continue deleting? [Y]/N"
answer = yield(string + question)
if answer.lower() in ["n", "no"]:
caller.msg("|rDeletion cancelled.|n")
return
try:
success = protlib.delete_db_prototype(caller, self.args)
except protlib.PermissionError as err:
caller.msg("|rError deleting:|R {}|n".format(err))
caller.msg("Deletion {}.".format(
'successful' if success else 'failed (does the prototype exist?)'))
return
else:
caller.msg("Could not find prototype '{}'".format(key))
if 'update' in self.switches:
# update existing prototypes
key = self.args.strip().lower()
existing_objects = protlib.search_objects_with_prototype(key)
if existing_objects:
n_existing = len(existing_objects)
slow = " (note that this may be slow)" if n_existing > 10 else ""
string = ("There are {} objects already created with an older version "
"of prototype {}. Should it be re-applied to them{}? [Y]/N".format(
n_existing, key, slow))
answer = yield(string)
if answer.lower() in ["n", "no"]:
caller.msg("|rUpdate cancelled.")
return
n_updated = spawner.batch_update_objects_with_prototype(existing_objects, key)
caller.msg("{} objects were updated.".format(n_updated))
# A direct creation of an object from a given prototype
prototype = _parse_prototype(
self.args, expect=dict if self.args.strip().startswith("{") else basestring)
if not prototype:
# this will only let through dicts or strings
return
key = '<unnamed>'
if isinstance(prototype, basestring):
# A prototype key we are looking to apply
key = prototype
prototypes = protlib.search_prototype(prototype)
nprots = len(prototypes)
if not prototypes:
caller.msg("No prototype named '%s'." % prototype)
return
elif nprots > 1:
caller.msg("Found {} prototypes matching '{}':\n {}".format(
nprots, prototype, ", ".join(prot.get('prototype_key', '')
for proto in prototypes)))
return
# we have a prototype, check access
prototype = prototypes[0]
if not caller.locks.check_lockstring(caller, prototype.get('prototype_locks', ''), access_type='spawn'):
caller.msg("You don't have access to use this prototype.")
return
if "noloc" not in self.switches and "location" not in prototype:
prototype["location"] = self.caller.location
for obj in spawn(prototype):
self.caller.msg("Spawned %s." % obj.get_display_name(self.caller))
# proceed to spawning
try:
for obj in spawner.spawn(prototype):
self.caller.msg("Spawned %s." % obj.get_display_name(self.caller))
except RuntimeError as err:
caller.msg(err)

View file

@ -23,3 +23,4 @@ class UnloggedinCmdSet(CmdSet):
self.add(unloggedin.CmdUnconnectedHelp())
self.add(unloggedin.CmdUnconnectedEncoding())
self.add(unloggedin.CmdUnconnectedScreenreader())
self.add(unloggedin.CmdUnconnectedInfo())

View file

@ -71,7 +71,7 @@ class CmdLook(COMMAND_DEFAULT_CLASS):
target = caller.search(self.args)
if not target:
return
self.msg(caller.at_look(target))
self.msg((caller.at_look(target), {'type': 'look'}), options=None)
class CmdNick(COMMAND_DEFAULT_CLASS):

View file

@ -14,24 +14,26 @@ main test suite started with
import re
import types
import datetime
from django.conf import settings
from mock import Mock, mock
from evennia.commands.default.cmdset_character import CharacterCmdSet
from evennia.utils.test_resources import EvenniaTest
from evennia.commands.default import help, general, system, admin, account, building, batchprocess, comms
from evennia.commands.default import help, general, system, admin, account, building, batchprocess, comms, unloggedin
from evennia.commands.default.muxcommand import MuxCommand
from evennia.commands.command import Command, InterruptCommand
from evennia.utils import ansi, utils
from evennia.utils import ansi, utils, gametime
from evennia.server.sessionhandler import SESSIONS
from evennia import search_object
from evennia import DefaultObject, DefaultCharacter
from evennia.prototypes import prototypes as protlib
# set up signal here since we are not starting the server
_RE = re.compile(r"^\+|-+\+|\+-+|--*|\|(?:\s|$)", re.MULTILINE)
_RE = re.compile(r"^\+|-+\+|\+-+|--+|\|(?:\s|$)", re.MULTILINE)
# ------------------------------------------------------------
@ -44,7 +46,7 @@ class CommandTest(EvenniaTest):
Tests a command
"""
def call(self, cmdobj, args, msg=None, cmdset=None, noansi=True, caller=None,
receiver=None, cmdstring=None, obj=None):
receiver=None, cmdstring=None, obj=None, inputs=None):
"""
Test a command by assigning all the needed
properties to cmdobj and running
@ -73,37 +75,58 @@ class CommandTest(EvenniaTest):
cmdobj.obj = obj or (caller if caller else self.char1)
# test
old_msg = receiver.msg
inputs = inputs or []
try:
receiver.msg = Mock()
cmdobj.at_pre_cmd()
if cmdobj.at_pre_cmd():
return
cmdobj.parse()
ret = cmdobj.func()
# handle func's with yield in them (generators)
if isinstance(ret, types.GeneratorType):
ret.next()
while True:
try:
inp = inputs.pop() if inputs else None
if inp:
try:
ret.send(inp)
except TypeError:
ret.next()
ret = ret.send(inp)
else:
ret.next()
except StopIteration:
break
cmdobj.at_post_cmd()
except StopIteration:
pass
except InterruptCommand:
pass
finally:
# clean out evtable sugar. We only operate on text-type
stored_msg = [args[0] if args and args[0] else kwargs.get("text", utils.to_str(kwargs, force_string=True))
for name, args, kwargs in receiver.msg.mock_calls]
# Get the first element of a tuple if msg received a tuple instead of a string
stored_msg = [smsg[0] if isinstance(smsg, tuple) else smsg for smsg in stored_msg]
if msg is not None:
returned_msg = "||".join(_RE.sub("", mess) for mess in stored_msg)
returned_msg = ansi.parse_ansi(returned_msg, strip_ansi=noansi).strip()
if msg == "" and returned_msg or not returned_msg.startswith(msg.strip()):
sep1 = "\n" + "=" * 30 + "Wanted message" + "=" * 34 + "\n"
sep2 = "\n" + "=" * 30 + "Returned message" + "=" * 32 + "\n"
sep3 = "\n" + "=" * 78
retval = sep1 + msg.strip() + sep2 + returned_msg + sep3
raise AssertionError(retval)
else:
returned_msg = "\n".join(str(msg) for msg in stored_msg)
returned_msg = ansi.parse_ansi(returned_msg, strip_ansi=noansi).strip()
receiver.msg = old_msg
# clean out evtable sugar. We only operate on text-type
stored_msg = [args[0] if args and args[0] else kwargs.get("text", utils.to_str(kwargs, force_string=True))
for name, args, kwargs in receiver.msg.mock_calls]
# Get the first element of a tuple if msg received a tuple instead of a string
stored_msg = [smsg[0] if isinstance(smsg, tuple) else smsg for smsg in stored_msg]
if msg is not None:
# set our separator for returned messages based on parsing ansi or not
msg_sep = "|" if noansi else "||"
# Have to strip ansi for each returned message for the regex to handle it correctly
returned_msg = msg_sep.join(_RE.sub("", ansi.parse_ansi(mess, strip_ansi=noansi))
for mess in stored_msg).strip()
if msg == "" and returned_msg or not returned_msg.startswith(msg.strip()):
sep1 = "\n" + "=" * 30 + "Wanted message" + "=" * 34 + "\n"
sep2 = "\n" + "=" * 30 + "Returned message" + "=" * 32 + "\n"
sep3 = "\n" + "=" * 78
retval = sep1 + msg.strip() + sep2 + returned_msg + sep3
raise AssertionError(retval)
else:
returned_msg = "\n".join(str(msg) for msg in stored_msg)
returned_msg = ansi.parse_ansi(returned_msg, strip_ansi=noansi).strip()
receiver.msg = old_msg
return returned_msg
@ -127,11 +150,11 @@ class TestGeneral(CommandTest):
def test_nick(self):
self.call(general.CmdNick(), "testalias = testaliasedstring1",
"Inputlinenick 'testalias' mapped to 'testaliasedstring1'.")
"Inputline-nick 'testalias' mapped to 'testaliasedstring1'.")
self.call(general.CmdNick(), "/account testalias = testaliasedstring2",
"Accountnick 'testalias' mapped to 'testaliasedstring2'.")
"Account-nick 'testalias' mapped to 'testaliasedstring2'.")
self.call(general.CmdNick(), "/object testalias = testaliasedstring3",
"Objectnick 'testalias' mapped to 'testaliasedstring3'.")
"Object-nick 'testalias' mapped to 'testaliasedstring3'.")
self.assertEqual(u"testaliasedstring1", self.char1.nicks.get("testalias"))
self.assertEqual(u"testaliasedstring2", self.char1.nicks.get("testalias", category="account"))
self.assertEqual(None, self.char1.account.nicks.get("testalias", category="account"))
@ -194,7 +217,7 @@ class TestSystem(CommandTest):
self.call(system.CmdPy(), "1+2", ">>> 1+2|3")
def test_scripts(self):
self.call(system.CmdScripts(), "", "| dbref |")
self.call(system.CmdScripts(), "", "dbref ")
def test_objects(self):
self.call(system.CmdObjects(), "", "Object subtype totals")
@ -218,14 +241,14 @@ class TestAdmin(CommandTest):
self.call(admin.CmdWall(), "Test", "Announcing to all connected sessions ...")
def test_ban(self):
self.call(admin.CmdBan(), "Char", "NameBan char was added.")
self.call(admin.CmdBan(), "Char", "Name-Ban char was added.")
class TestAccount(CommandTest):
def test_ooc_look(self):
if settings.MULTISESSION_MODE < 2:
self.call(account.CmdOOCLook(), "", "You are outofcharacter (OOC).", caller=self.account)
self.call(account.CmdOOCLook(), "", "You are out-of-character (OOC).", caller=self.account)
if settings.MULTISESSION_MODE == 2:
self.call(account.CmdOOCLook(), "", "Account TestAccount (you are OutofCharacter)", caller=self.account)
@ -282,8 +305,8 @@ class TestBuilding(CommandTest):
def test_attribute_commands(self):
self.call(building.CmdSetAttribute(), "Obj/test1=\"value1\"", "Created attribute Obj/test1 = 'value1'")
self.call(building.CmdSetAttribute(), "Obj2/test2=\"value2\"", "Created attribute Obj2/test2 = 'value2'")
self.call(building.CmdMvAttr(), "Obj2/test2 = Obj/test3", "Moved Obj2.test2 > Obj.test3")
self.call(building.CmdCpAttr(), "Obj/test1 = Obj2/test3", "Copied Obj.test1 > Obj2.test3")
self.call(building.CmdMvAttr(), "Obj2/test2 = Obj/test3", "Moved Obj2.test2 -> Obj.test3")
self.call(building.CmdCpAttr(), "Obj/test1 = Obj2/test3", "Copied Obj.test1 -> Obj2.test3")
self.call(building.CmdWipe(), "Obj2/test2/test3", "Wiped attributes test2,test3 on Obj2.")
def test_name(self):
@ -309,7 +332,7 @@ class TestBuilding(CommandTest):
def test_exit_commands(self):
self.call(building.CmdOpen(), "TestExit1=Room2", "Created new Exit 'TestExit1' from Room to Room2")
self.call(building.CmdLink(), "TestExit1=Room", "Link created TestExit1 > Room (one way).")
self.call(building.CmdLink(), "TestExit1=Room", "Link created TestExit1 -> Room (one way).")
self.call(building.CmdUnLink(), "TestExit1", "Former exit TestExit1 no longer links anywhere.")
def test_set_home(self):
@ -327,9 +350,9 @@ class TestBuilding(CommandTest):
self.call(building.CmdLock(), "Obj = test:perm(Developer)", "Added lock 'test:perm(Developer)' to Obj.")
def test_find(self):
self.call(building.CmdFind(), "Room2", "One Match")
expect = "One Match(#1#7, loc):\n " +\
"Char2(#7) evennia.objects.objects.DefaultCharacter (location: Room(#1))"
self.call(building.CmdFind(), "oom2", "One Match")
expect = "One Match(#1-#7, loc):\n " +\
"Char2(#7) - evennia.objects.objects.DefaultCharacter (location: Room(#1))"
self.call(building.CmdFind(), "Char2", expect, cmdstring="locate")
self.call(building.CmdFind(), "/ex Char2", # /ex is an ambiguous switch
"locate: Ambiguous switch supplied: Did you mean /exit or /exact?|" + expect,
@ -337,6 +360,7 @@ class TestBuilding(CommandTest):
self.call(building.CmdFind(), "Char2", expect, cmdstring="@locate")
self.call(building.CmdFind(), "/l Char2", expect, cmdstring="find") # /l switch is abbreviated form of /loc
self.call(building.CmdFind(), "Char2", "One Match", cmdstring="@find")
self.call(building.CmdFind(), "/startswith Room2", "One Match")
def test_script(self):
self.call(building.CmdScript(), "Obj = scripts.Script", "Script scripts.Script successfully added")
@ -344,7 +368,7 @@ class TestBuilding(CommandTest):
def test_teleport(self):
self.call(building.CmdTeleport(), "/quiet Room2", "Room2(#2)\n|Teleported to Room2.")
self.call(building.CmdTeleport(), "/t", # /t switch is abbreviated form of /tonone
"Cannot teleport a puppeted object (Char, puppeted by TestAccount(account 1)) to a Nonelocation.")
"Cannot teleport a puppeted object (Char, puppeted by TestAccount(account 1)) to a None-location.")
self.call(building.CmdTeleport(), "/l Room2", # /l switch is abbreviated form of /loc
"Destination has no location.")
self.call(building.CmdTeleport(), "/q me to Room2", # /q switch is abbreviated form of /quiet
@ -356,6 +380,7 @@ class TestBuilding(CommandTest):
# check that it exists in the process.
query = search_object(objKeyStr)
commandTest.assertIsNotNone(query)
commandTest.assertTrue(bool(query))
obj = query[0]
commandTest.assertIsNotNone(obj)
return obj
@ -364,17 +389,20 @@ class TestBuilding(CommandTest):
self.call(building.CmdSpawn(), " ", "Usage: @spawn")
# Tests "@spawn <prototype_dictionary>" without specifying location.
self.call(building.CmdSpawn(),
"{'key':'goblin', 'typeclass':'evennia.DefaultCharacter'}", "Spawned goblin")
goblin = getObject(self, "goblin")
"/save {'prototype_key': 'testprot', 'key':'Test Char', "
"'typeclass':'evennia.objects.objects.DefaultCharacter'}",
"Saved prototype: testprot", inputs=['y'])
# Tests that the spawned object's type is a DefaultCharacter.
self.assertIsInstance(goblin, DefaultCharacter)
self.call(building.CmdSpawn(), "/list", "Key ")
self.call(building.CmdSpawn(), 'testprot', "Spawned Test Char")
# Tests that the spawned object's location is the same as the caharacter's location, since
# we did not specify it.
self.assertEqual(goblin.location, self.char1.location)
goblin.delete()
testchar = getObject(self, "Test Char")
self.assertEqual(testchar.location, self.char1.location)
testchar.delete()
# Test "@spawn <prototype_dictionary>" with a location other than the character's.
spawnLoc = self.room2
@ -384,14 +412,23 @@ class TestBuilding(CommandTest):
spawnLoc = self.room1
self.call(building.CmdSpawn(),
"{'prototype':'GOBLIN', 'key':'goblin', 'location':'%s'}"
% spawnLoc.dbref, "Spawned goblin")
"{'prototype_key':'GOBLIN', 'typeclass':'evennia.objects.objects.DefaultCharacter', "
"'key':'goblin', 'location':'%s'}" % spawnLoc.dbref, "Spawned goblin")
goblin = getObject(self, "goblin")
# Tests that the spawned object's type is a DefaultCharacter.
self.assertIsInstance(goblin, DefaultCharacter)
self.assertEqual(goblin.location, spawnLoc)
goblin.delete()
# create prototype
protlib.create_prototype(**{'key': 'Ball',
'typeclass': 'evennia.objects.objects.DefaultCharacter',
'prototype_key': 'testball'})
# Tests "@spawn <prototype_name>"
self.call(building.CmdSpawn(), "'BALL'", "Spawned Ball")
self.call(building.CmdSpawn(), "testball", "Spawned Ball")
ball = getObject(self, "Ball")
self.assertEqual(ball.location, self.char1.location)
self.assertIsInstance(ball, DefaultObject)
@ -404,10 +441,14 @@ class TestBuilding(CommandTest):
self.assertIsNone(ball.location)
ball.delete()
self.call(building.CmdSpawn(),
"/noloc {'prototype_parent':'TESTBALL', 'prototype_key': 'testball', 'location':'%s'}"
% spawnLoc.dbref, "Error: Prototype testball tries to parent itself.")
# Tests "@spawn/noloc ...", but DO specify a location.
# Location should be the specified location.
self.call(building.CmdSpawn(),
"/noloc {'prototype':'BALL', 'location':'%s'}"
"/noloc {'prototype_parent':'TESTBALL', 'key': 'Ball', 'prototype_key': 'foo', 'location':'%s'}"
% spawnLoc.dbref, "Spawned Ball")
ball = getObject(self, "Ball")
self.assertEqual(ball.location, spawnLoc)
@ -416,6 +457,9 @@ class TestBuilding(CommandTest):
# test calling spawn with an invalid prototype.
self.call(building.CmdSpawn(), "'NO_EXIST'", "No prototype named 'NO_EXIST'")
# Test listing commands
self.call(building.CmdSpawn(), "/list", "Key ")
class TestComms(CommandTest):
@ -471,7 +515,7 @@ class TestBatchProcess(CommandTest):
def test_batch_commands(self):
# cannot test batchcode here, it must run inside the server process
self.call(batchprocess.CmdBatchCommands(), "example_batch_cmds",
"Running Batchcommand processor Automatic mode for example_batch_cmds")
"Running Batch-command processor - Automatic mode for example_batch_cmds")
# we make sure to delete the button again here to stop the running reactor
confirm = building.CmdDestroy.confirm
building.CmdDestroy.confirm = False
@ -494,3 +538,12 @@ class TestInterruptCommand(CommandTest):
def test_interrupt_command(self):
ret = self.call(CmdInterrupt(), "")
self.assertEqual(ret, "")
class TestUnconnectedCommand(CommandTest):
def test_info_command(self):
expected = "## BEGIN INFO 1.1\nName: %s\nUptime: %s\nConnected: %d\nVersion: Evennia %s\n## END INFO" % (
settings.SERVERNAME,
datetime.datetime.fromtimestamp(gametime.SERVER_START_TIME).ctime(),
SESSIONS.account_count(), utils.get_evennia_version())
self.call(unloggedin.CmdUnconnectedInfo(), "", expected)

View file

@ -3,6 +3,7 @@ Commands that are available from the connect screen.
"""
import re
import time
import datetime
from collections import defaultdict
from random import getrandbits
from django.conf import settings
@ -11,8 +12,9 @@ from evennia.accounts.models import AccountDB
from evennia.objects.models import ObjectDB
from evennia.server.models import ServerConfig
from evennia.comms.models import ChannelDB
from evennia.server.sessionhandler import SESSIONS
from evennia.utils import create, logger, utils
from evennia.utils import create, logger, utils, gametime
from evennia.commands.cmdhandler import CMD_LOGINSTART
COMMAND_DEFAULT_CLASS = utils.class_from_module(settings.COMMAND_DEFAULT_CLASS)
@ -516,6 +518,24 @@ class CmdUnconnectedScreenreader(COMMAND_DEFAULT_CLASS):
self.session.sessionhandler.session_portal_sync(self.session)
class CmdUnconnectedInfo(COMMAND_DEFAULT_CLASS):
"""
Provides MUDINFO output, so that Evennia games can be added to Mudconnector
and Mudstats. Sadly, the MUDINFO specification seems to have dropped off the
face of the net, but it is still used by some crawlers. This implementation
was created by looking at the MUDINFO implementation in MUX2, TinyMUSH, Rhost,
and PennMUSH.
"""
key = "info"
locks = "cmd:all()"
def func(self):
self.caller.msg("## BEGIN INFO 1.1\nName: %s\nUptime: %s\nConnected: %d\nVersion: Evennia %s\n## END INFO" % (
settings.SERVERNAME,
datetime.datetime.fromtimestamp(gametime.SERVER_START_TIME).ctime(),
SESSIONS.account_count(), utils.get_evennia_version()))
def _create_account(session, accountname, password, permissions, typeclass=None, email=None):
"""
Helper function, creates an account of the specified typeclass.