Indentation change 3-4 spaces.
Possible files that need to be cleanedup; commands/info.py:cmd_list commands/general.py:cmd_who commands/comsys.py:cmd_who cmdtable.py ansi.py
This commit is contained in:
parent
740d715c72
commit
3fe644ef17
31 changed files with 1856 additions and 1856 deletions
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@ -13,281 +13,281 @@ now.
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"""
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def cmd_addcom(cdat):
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"""
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addcom
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"""
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addcom
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Adds an alias for a channel.
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addcom foo=Bar
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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server = cdat['server']
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args = cdat['uinput']['splitted'][1:]
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if len(args) == 0:
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session.msg("You need to specify a channel alias and name.")
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return
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eq_args = args[0].split('=')
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Adds an alias for a channel.
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addcom foo=Bar
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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server = cdat['server']
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args = cdat['uinput']['splitted'][1:]
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if len(args) == 0:
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session.msg("You need to specify a channel alias and name.")
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return
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eq_args = args[0].split('=')
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if len(eq_args) < 2:
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session.msg("You need to specify a channel name.")
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return
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chan_alias = eq_args[0]
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chan_name = eq_args[1]
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if len(eq_args) < 2:
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session.msg("You need to specify a channel name.")
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return
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chan_alias = eq_args[0]
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chan_name = eq_args[1]
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if len(chan_name) == 0:
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session.msg("You need to specify a channel name.")
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return
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if len(chan_name) == 0:
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session.msg("You need to specify a channel name.")
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return
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if chan_alias in session.channels_subscribed:
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session.msg("You are already on that channel.")
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return
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if chan_alias in session.channels_subscribed:
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session.msg("You are already on that channel.")
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return
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name_matches = functions_comsys.cname_search(chan_name, exact=True)
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name_matches = functions_comsys.cname_search(chan_name, exact=True)
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if name_matches:
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chan_name_parsed = name_matches[0].get_name()
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session.msg("You join %s, with an alias of %s." % \
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(chan_name_parsed, chan_alias))
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functions_comsys.plr_set_channel(session, chan_alias, chan_name_parsed, True)
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if name_matches:
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chan_name_parsed = name_matches[0].get_name()
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session.msg("You join %s, with an alias of %s." % \
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(chan_name_parsed, chan_alias))
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functions_comsys.plr_set_channel(session, chan_alias, chan_name_parsed, True)
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# Announce the user's joining.
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join_msg = "[%s] %s has joined the channel." % \
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(chan_name_parsed, pobject.get_name(show_dbref=False))
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functions_comsys.send_cmessage(chan_name_parsed, join_msg)
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else:
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session.msg("Could not find channel %s." % (chan_name,))
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# Announce the user's joining.
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join_msg = "[%s] %s has joined the channel." % \
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(chan_name_parsed, pobject.get_name(show_dbref=False))
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functions_comsys.send_cmessage(chan_name_parsed, join_msg)
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else:
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session.msg("Could not find channel %s." % (chan_name,))
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def cmd_delcom(cdat):
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"""
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delcom
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"""
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delcom
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Removes the specified alias to a channel. If this is the last alias,
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the user is effectively removed from the channel.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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chan_alias = ' '.join(uinput[1:])
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Removes the specified alias to a channel. If this is the last alias,
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the user is effectively removed from the channel.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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chan_alias = ' '.join(uinput[1:])
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if len(chan_alias) == 0:
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session.msg("You must specify a channel alias.")
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return
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if len(chan_alias) == 0:
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session.msg("You must specify a channel alias.")
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return
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if chan_alias not in session.channels_subscribed:
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session.msg("You are not on that channel.")
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return
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if chan_alias not in session.channels_subscribed:
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session.msg("You are not on that channel.")
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return
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chan_name = session.channels_subscribed[chan_alias][0]
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session.msg("You have left %s." % (chan_name,))
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functions_comsys.plr_del_channel(session, chan_alias)
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chan_name = session.channels_subscribed[chan_alias][0]
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session.msg("You have left %s." % (chan_name,))
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functions_comsys.plr_del_channel(session, chan_alias)
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# Announce the user's leaving.
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leave_msg = "[%s] %s has left the channel." % \
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(chan_name, pobject.get_name(show_dbref=False))
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functions_comsys.send_cmessage(chan_name, leave_msg)
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# Announce the user's leaving.
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leave_msg = "[%s] %s has left the channel." % \
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(chan_name, pobject.get_name(show_dbref=False))
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functions_comsys.send_cmessage(chan_name, leave_msg)
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def cmd_comlist(cdat):
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"""
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Lists the channels a user is subscribed to.
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"""
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session = cdat['session']
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"""
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Lists the channels a user is subscribed to.
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"""
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session = cdat['session']
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session.msg("Alias Channel Status")
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for chan in session.channels_subscribed:
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if session.channels_subscribed[chan][1]:
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chan_on = "On"
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else:
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chan_on = "Off"
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session.msg("%-9.9s %-19.19s %s" %
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(chan, session.channels_subscribed[chan][0], chan_on))
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session.msg("-- End of comlist --")
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session.msg("Alias Channel Status")
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for chan in session.channels_subscribed:
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if session.channels_subscribed[chan][1]:
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chan_on = "On"
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else:
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chan_on = "Off"
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session.msg("%-9.9s %-19.19s %s" %
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(chan, session.channels_subscribed[chan][0], chan_on))
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session.msg("-- End of comlist --")
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def cmd_allcom(cdat):
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"""
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allcom
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"""
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allcom
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Allows the user to universally turn off or on all channels they are on,
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as well as perform a "who" for all channels they are on.
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"""
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pass
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Allows the user to universally turn off or on all channels they are on,
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as well as perform a "who" for all channels they are on.
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"""
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pass
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def cmd_clearcom(cdat):
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"""
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clearcom
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"""
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clearcom
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Effectively runs delcom on all channels the user is on. It will remove their aliases,
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remove them from the channel, and clear any titles they have set.
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"""
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pass
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Effectively runs delcom on all channels the user is on. It will remove their aliases,
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remove them from the channel, and clear any titles they have set.
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"""
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pass
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def cmd_clist(cdat):
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"""
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@clist
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"""
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@clist
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Lists all available channels on the game.
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"""
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session = cdat['session']
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session.msg("** Channel Owner Description")
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for chan in functions_comsys.get_all_channels():
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session.msg("%s%s %-13.13s %-15.15s %-45.45s" %
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('-', '-', chan.get_name(), chan.get_owner().get_name(), 'No Description'))
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session.msg("-- End of Channel List --")
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Lists all available channels on the game.
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"""
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session = cdat['session']
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session.msg("** Channel Owner Description")
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for chan in functions_comsys.get_all_channels():
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session.msg("%s%s %-13.13s %-15.15s %-45.45s" %
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('-', '-', chan.get_name(), chan.get_owner().get_name(), 'No Description'))
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session.msg("-- End of Channel List --")
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def cmd_cdestroy(cdat):
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"""
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@cdestroy
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"""
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@cdestroy
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Destroys a channel.
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"""
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session = cdat['session']
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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Destroys a channel.
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"""
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session = cdat['session']
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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if cname == '':
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session.msg("You must supply a name!")
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return
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if cname == '':
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session.msg("You must supply a name!")
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return
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name_matches = functions_comsys.cname_search(cname, exact=True)
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name_matches = functions_comsys.cname_search(cname, exact=True)
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if not name_matches:
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session.msg("Could not find channel %s." % (cname,))
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else:
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session.msg("Channel %s destroyed." % (name_matches[0],))
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name_matches.delete()
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if not name_matches:
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session.msg("Could not find channel %s." % (cname,))
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else:
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session.msg("Channel %s destroyed." % (name_matches[0],))
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name_matches.delete()
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def cmd_cset(cdat):
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"""
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@cset
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"""
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@cset
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Sets various flags on a channel.
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"""
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pass
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Sets various flags on a channel.
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"""
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pass
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def cmd_ccharge(cdat):
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"""
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@ccharge
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"""
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@ccharge
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Sets the cost to transmit over a channel. Default is free.
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"""
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pass
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Sets the cost to transmit over a channel. Default is free.
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"""
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pass
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def cmd_cboot(cdat):
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"""
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@cboot
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"""
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@cboot
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Kicks a player or object from the channel.
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"""
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pass
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Kicks a player or object from the channel.
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"""
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pass
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def cmd_cemit(cdat):
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"""
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@cemit
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@cemit/noheader <message>
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@cemit/sendername <message>
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"""
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@cemit
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@cemit/noheader <message>
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@cemit/sendername <message>
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Allows the user to send a message over a channel as long as
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they own or control it. It does not show the user's name unless they
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provide the /sendername switch.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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server = cdat['server']
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args = cdat['uinput']['splitted'][1:]
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switches = cdat['uinput']['root_chunk'][1:]
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Allows the user to send a message over a channel as long as
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they own or control it. It does not show the user's name unless they
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provide the /sendername switch.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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server = cdat['server']
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args = cdat['uinput']['splitted'][1:]
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switches = cdat['uinput']['root_chunk'][1:]
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if len(args) == 0:
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session.msg("Channel emit what?")
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return
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if len(args) == 0:
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session.msg("Channel emit what?")
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return
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# Combine the arguments into one string, split it by equal signs into
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# channel (entry 0 in the list), and message (entry 1 and above).
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eq_args = ' '.join(args).split('=')
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cname = eq_args[0]
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cmessage = ' '.join(eq_args[1:])
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if len(eq_args) != 2:
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session.msg("You must provide a channel name and a message to emit.")
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return
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if len(cname) == 0:
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session.msg("You must provide a channel name to emit to.")
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return
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if len(cmessage) == 0:
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session.msg("You must provide a message to emit.")
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return
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# Combine the arguments into one string, split it by equal signs into
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# channel (entry 0 in the list), and message (entry 1 and above).
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eq_args = ' '.join(args).split('=')
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cname = eq_args[0]
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cmessage = ' '.join(eq_args[1:])
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if len(eq_args) != 2:
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session.msg("You must provide a channel name and a message to emit.")
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return
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if len(cname) == 0:
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session.msg("You must provide a channel name to emit to.")
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return
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if len(cmessage) == 0:
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session.msg("You must provide a message to emit.")
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return
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name_matches = functions_comsys.cname_search(cname, exact=True)
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name_matches = functions_comsys.cname_search(cname, exact=True)
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try:
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# Safety first, kids!
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cname_parsed = name_matches[0].get_name()
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except:
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session.msg("Could not find channel %s." % (cname,))
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return
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try:
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# Safety first, kids!
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cname_parsed = name_matches[0].get_name()
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except:
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session.msg("Could not find channel %s." % (cname,))
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return
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if "noheader" in switches:
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if not pobject.user_has_perm("objects.emit_commchannel"):
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session.msg(defines_global.NOPERMS_MSG)
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return
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final_cmessage = cmessage
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else:
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if "sendername" in switches:
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if not functions_comsys.plr_has_channel(session, cname_parsed, return_muted=False):
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session.msg("You must be on %s to do that." % (cname_parsed,))
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return
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final_cmessage = "[%s] %s: %s" % (cname_parsed, pobject.get_name(show_dbref=False), cmessage)
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else:
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if not pobject.user_has_perm("objects.emit_commchannel"):
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if "noheader" in switches:
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if not pobject.user_has_perm("objects.emit_commchannel"):
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session.msg(defines_global.NOPERMS_MSG)
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return
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final_cmessage = "[%s] %s" % (cname_parsed, cmessage)
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final_cmessage = cmessage
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else:
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if "sendername" in switches:
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if not functions_comsys.plr_has_channel(session, cname_parsed, return_muted=False):
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session.msg("You must be on %s to do that." % (cname_parsed,))
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return
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final_cmessage = "[%s] %s: %s" % (cname_parsed, pobject.get_name(show_dbref=False), cmessage)
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else:
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if not pobject.user_has_perm("objects.emit_commchannel"):
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session.msg(defines_global.NOPERMS_MSG)
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return
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final_cmessage = "[%s] %s" % (cname_parsed, cmessage)
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if not "quiet" in switches:
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session.msg("Sent - %s" % (name_matches[0],))
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functions_comsys.send_cmessage(cname_parsed, final_cmessage)
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if not "quiet" in switches:
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session.msg("Sent - %s" % (name_matches[0],))
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functions_comsys.send_cmessage(cname_parsed, final_cmessage)
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def cmd_cwho(cdat):
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"""
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@cwho
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"""
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@cwho
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Displays the name, status and object type for a given channel.
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Adding /all after the channel name will list disconnected players
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as well.
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"""
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pass
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Displays the name, status and object type for a given channel.
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Adding /all after the channel name will list disconnected players
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as well.
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"""
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pass
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def cmd_ccreate(cdat):
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"""
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@ccreate
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"""
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@ccreate
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Creates a new channel with the invoker being the default owner.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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Creates a new channel with the invoker being the default owner.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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if cname == '':
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session.msg("You must supply a name!")
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return
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if cname == '':
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session.msg("You must supply a name!")
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return
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name_matches = functions_comsys.cname_search(cname, exact=True)
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name_matches = functions_comsys.cname_search(cname, exact=True)
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if name_matches:
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session.msg("A channel with that name already exists.")
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else:
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# Create and set the object up.
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cdat = {"name": cname, "owner": pobject}
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new_chan = functions_comsys.create_channel(cdat)
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session.msg("Channel %s created." % (new_chan.get_name(),))
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if name_matches:
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session.msg("A channel with that name already exists.")
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else:
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# Create and set the object up.
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cdat = {"name": cname, "owner": pobject}
|
||||
new_chan = functions_comsys.create_channel(cdat)
|
||||
session.msg("Channel %s created." % (new_chan.get_name(),))
|
||||
|
||||
def cmd_cchown(cdat):
|
||||
"""
|
||||
@cchown
|
||||
"""
|
||||
@cchown
|
||||
|
||||
Changes the owner of a channel.
|
||||
"""
|
||||
pass
|
||||
Changes the owner of a channel.
|
||||
"""
|
||||
pass
|
||||
|
|
|
|||
116
commands/info.py
116
commands/info.py
|
|
@ -1,70 +1,70 @@
|
|||
import gameconf
|
||||
if not gameconf.host_os_is('nt'):
|
||||
# Don't import the resource module if the host OS is Windows.
|
||||
import resource
|
||||
# Don't import the resource module if the host OS is Windows.
|
||||
import resource
|
||||
import os
|
||||
|
||||
import functions_db
|
||||
import scheduler
|
||||
|
||||
def cmd_list(cdat):
|
||||
"""
|
||||
Shows some game related information.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
argstr = ''.join(args)
|
||||
|
||||
msg_invalid = "Unknown option. Use one of: commands, flags, process"
|
||||
|
||||
if len(argstr) == 0:
|
||||
session.msg(msg_invalid)
|
||||
elif argstr == "commands":
|
||||
session.msg('Commands: '+ ' '.join(session.server.command_list()))
|
||||
elif argstr == "process":
|
||||
if not gameconf.host_os_is('nt'):
|
||||
loadvg = os.getloadavg()
|
||||
psize = resource.getpagesize()
|
||||
rusage = resource.getrusage(resource.RUSAGE_SELF)
|
||||
session.msg("Process ID: %10d %10d bytes per page" % (os.getpid(), psize))
|
||||
session.msg("Time used: %10d user %10d sys" % (rusage[0],rusage[1]))
|
||||
session.msg("Integral mem:%10d shared %10d private%10d stack" % (rusage[3], rusage[4], rusage[5]))
|
||||
session.msg("Max res mem: %10d pages %10d bytes" % (rusage[2],rusage[2] * psize))
|
||||
session.msg("Page faults: %10d hard %10d soft %10d swapouts" % (rusage[7], rusage[6], rusage[8]))
|
||||
session.msg("Disk I/O: %10d reads %10d writes" % (rusage[9], rusage[10]))
|
||||
session.msg("Network I/O: %10d in %10d out" % (rusage[12], rusage[11]))
|
||||
session.msg("Context swi: %10d vol %10d forced %10d sigs" % (rusage[14], rusage[15], rusage[13]))
|
||||
else:
|
||||
session.msg("Feature not available on Windows.")
|
||||
return
|
||||
elif argstr == "flags":
|
||||
session.msg("Flags: "+" ".join(defines_global.SERVER_FLAGS))
|
||||
else:
|
||||
session.msg(msg_invalid)
|
||||
"""
|
||||
Shows some game related information.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
argstr = ''.join(args)
|
||||
|
||||
msg_invalid = "Unknown option. Use one of: commands, flags, process"
|
||||
|
||||
if len(argstr) == 0:
|
||||
session.msg(msg_invalid)
|
||||
elif argstr == "commands":
|
||||
session.msg('Commands: '+ ' '.join(session.server.command_list()))
|
||||
elif argstr == "process":
|
||||
if not gameconf.host_os_is('nt'):
|
||||
loadvg = os.getloadavg()
|
||||
psize = resource.getpagesize()
|
||||
rusage = resource.getrusage(resource.RUSAGE_SELF)
|
||||
session.msg("Process ID: %10d %10d bytes per page" % (os.getpid(), psize))
|
||||
session.msg("Time used: %10d user %10d sys" % (rusage[0],rusage[1]))
|
||||
session.msg("Integral mem:%10d shared %10d private%10d stack" % (rusage[3], rusage[4], rusage[5]))
|
||||
session.msg("Max res mem: %10d pages %10d bytes" % (rusage[2],rusage[2] * psize))
|
||||
session.msg("Page faults: %10d hard %10d soft %10d swapouts" % (rusage[7], rusage[6], rusage[8]))
|
||||
session.msg("Disk I/O: %10d reads %10d writes" % (rusage[9], rusage[10]))
|
||||
session.msg("Network I/O: %10d in %10d out" % (rusage[12], rusage[11]))
|
||||
session.msg("Context swi: %10d vol %10d forced %10d sigs" % (rusage[14], rusage[15], rusage[13]))
|
||||
else:
|
||||
session.msg("Feature not available on Windows.")
|
||||
return
|
||||
elif argstr == "flags":
|
||||
session.msg("Flags: "+" ".join(defines_global.SERVER_FLAGS))
|
||||
else:
|
||||
session.msg(msg_invalid)
|
||||
|
||||
def cmd_ps(cdat):
|
||||
"""
|
||||
Shows the process/event table.
|
||||
"""
|
||||
session = cdat['session']
|
||||
session.msg("-- Interval Events --")
|
||||
for event in scheduler.schedule:
|
||||
session.msg(" [%d/%d] %s" % (scheduler.get_event_nextfire(event),
|
||||
scheduler.get_event_interval(event),
|
||||
scheduler.get_event_description(event)))
|
||||
session.msg("Totals: %d interval events" % (len(scheduler.schedule),))
|
||||
"""
|
||||
Shows the process/event table.
|
||||
"""
|
||||
session = cdat['session']
|
||||
session.msg("-- Interval Events --")
|
||||
for event in scheduler.schedule:
|
||||
session.msg(" [%d/%d] %s" % (scheduler.get_event_nextfire(event),
|
||||
scheduler.get_event_interval(event),
|
||||
scheduler.get_event_description(event)))
|
||||
session.msg("Totals: %d interval events" % (len(scheduler.schedule),))
|
||||
|
||||
def cmd_stats(cdat):
|
||||
"""
|
||||
Shows stats about the database.
|
||||
4012 objects = 144 rooms, 212 exits, 613 things, 1878 players. (1165 garbage)
|
||||
"""
|
||||
session = cdat['session']
|
||||
stats_dict = functions_db.object_totals()
|
||||
session.msg("%d objects = %d rooms, %d exits, %d things, %d players. (%d garbage)" % (stats_dict["objects"],
|
||||
stats_dict["rooms"],
|
||||
stats_dict["exits"],
|
||||
stats_dict["things"],
|
||||
stats_dict["players"],
|
||||
stats_dict["garbage"]))
|
||||
"""
|
||||
Shows stats about the database.
|
||||
4012 objects = 144 rooms, 212 exits, 613 things, 1878 players. (1165 garbage)
|
||||
"""
|
||||
session = cdat['session']
|
||||
stats_dict = functions_db.object_totals()
|
||||
session.msg("%d objects = %d rooms, %d exits, %d things, %d players. (%d garbage)" % (stats_dict["objects"],
|
||||
stats_dict["rooms"],
|
||||
stats_dict["exits"],
|
||||
stats_dict["things"],
|
||||
stats_dict["players"],
|
||||
stats_dict["garbage"]))
|
||||
|
|
|
|||
|
|
@ -9,122 +9,122 @@ are generally @-prefixed commands, but there are exceptions.
|
|||
"""
|
||||
|
||||
def cmd_reload(cdat):
|
||||
"""
|
||||
Reloads all modules.
|
||||
"""
|
||||
session = cdat['session']
|
||||
server = session.server.reload(session)
|
||||
"""
|
||||
Reloads all modules.
|
||||
"""
|
||||
session = cdat['session']
|
||||
server = session.server.reload(session)
|
||||
|
||||
def cmd_boot(cdat):
|
||||
"""
|
||||
Boot a player object from the server.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
eq_args = ' '.join(args).split('=')
|
||||
searchstring = ''.join(eq_args[0])
|
||||
switches = cdat['uinput']['root_chunk'][1:]
|
||||
switch_quiet = False
|
||||
switch_port = False
|
||||
"""
|
||||
Boot a player object from the server.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
eq_args = ' '.join(args).split('=')
|
||||
searchstring = ''.join(eq_args[0])
|
||||
switches = cdat['uinput']['root_chunk'][1:]
|
||||
switch_quiet = False
|
||||
switch_port = False
|
||||
|
||||
if not pobject.is_staff():
|
||||
session.msg("You do not have permission to do that.")
|
||||
return
|
||||
if not pobject.is_staff():
|
||||
session.msg("You do not have permission to do that.")
|
||||
return
|
||||
|
||||
if "quiet" in switches:
|
||||
switch_quiet = True
|
||||
if "quiet" in switches:
|
||||
switch_quiet = True
|
||||
|
||||
if "port" in switches:
|
||||
switch_port = True
|
||||
if "port" in switches:
|
||||
switch_port = True
|
||||
|
||||
if len(args) == 0:
|
||||
session.msg("Who would you like to boot?")
|
||||
return
|
||||
else:
|
||||
boot_list = []
|
||||
if switch_port:
|
||||
sessions = session_mgr.get_session_list(True)
|
||||
for sess in sessions:
|
||||
if sess.getClientAddress()[1] == int(searchstring):
|
||||
boot_list.append(sess)
|
||||
# We're done here
|
||||
break
|
||||
else:
|
||||
# Grab the objects that match
|
||||
objs = functions_db.global_object_name_search(searchstring)
|
||||
|
||||
if len(objs) < 1:
|
||||
session.msg("Who would you like to boot?")
|
||||
if len(args) == 0:
|
||||
session.msg("Who would you like to boot?")
|
||||
return
|
||||
else:
|
||||
boot_list = []
|
||||
if switch_port:
|
||||
sessions = session_mgr.get_session_list(True)
|
||||
for sess in sessions:
|
||||
if sess.getClientAddress()[1] == int(searchstring):
|
||||
boot_list.append(sess)
|
||||
# We're done here
|
||||
break
|
||||
else:
|
||||
# Grab the objects that match
|
||||
objs = functions_db.global_object_name_search(searchstring)
|
||||
|
||||
if len(objs) < 1:
|
||||
session.msg("Who would you like to boot?")
|
||||
return
|
||||
|
||||
if not objs[0].is_player():
|
||||
session.msg("You can only boot players.")
|
||||
return
|
||||
|
||||
if not pobject.controls_other(objs[0]):
|
||||
if objs[0].is_superuser():
|
||||
session.msg("You cannot boot a Wizard.")
|
||||
return
|
||||
else:
|
||||
session.msg("You do not have permission to boot that player.")
|
||||
return
|
||||
|
||||
if objs[0].is_connected_plr():
|
||||
boot_list.append(session_mgr.session_from_object(objs[0]))
|
||||
|
||||
for boot in boot_list:
|
||||
if not switch_quiet:
|
||||
boot.msg("You have been disconnected by %s." % (pobject.name))
|
||||
boot.disconnectClient()
|
||||
session_mgr.remove_session(boot)
|
||||
return
|
||||
|
||||
if not objs[0].is_player():
|
||||
session.msg("You can only boot players.")
|
||||
return
|
||||
|
||||
if not pobject.controls_other(objs[0]):
|
||||
if objs[0].is_superuser():
|
||||
session.msg("You cannot boot a Wizard.")
|
||||
return
|
||||
else:
|
||||
session.msg("You do not have permission to boot that player.")
|
||||
return
|
||||
|
||||
if objs[0].is_connected_plr():
|
||||
boot_list.append(session_mgr.session_from_object(objs[0]))
|
||||
|
||||
for boot in boot_list:
|
||||
if not switch_quiet:
|
||||
boot.msg("You have been disconnected by %s." % (pobject.name))
|
||||
boot.disconnectClient()
|
||||
session_mgr.remove_session(boot)
|
||||
return
|
||||
|
||||
def cmd_newpassword(cdat):
|
||||
"""
|
||||
Set a player's password.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
eq_args = ' '.join(args).split('=')
|
||||
searchstring = ''.join(eq_args[0])
|
||||
newpass = ''.join(eq_args[1:])
|
||||
|
||||
if len(args) == 0:
|
||||
session.msg("What player's password do you want to change")
|
||||
return
|
||||
if len(newpass) == 0:
|
||||
session.msg("You must supply a new password.")
|
||||
return
|
||||
"""
|
||||
Set a player's password.
|
||||
"""
|
||||
session = cdat['session']
|
||||
pobject = session.get_pobject()
|
||||
args = cdat['uinput']['splitted'][1:]
|
||||
eq_args = ' '.join(args).split('=')
|
||||
searchstring = ''.join(eq_args[0])
|
||||
newpass = ''.join(eq_args[1:])
|
||||
|
||||
if len(args) == 0:
|
||||
session.msg("What player's password do you want to change")
|
||||
return
|
||||
if len(newpass) == 0:
|
||||
session.msg("You must supply a new password.")
|
||||
return
|
||||
|
||||
target_obj = functions_db.standard_plr_objsearch(session, searchstring)
|
||||
# Use standard_plr_objsearch to handle duplicate/nonexistant results.
|
||||
if not target_obj:
|
||||
return
|
||||
target_obj = functions_db.standard_plr_objsearch(session, searchstring)
|
||||
# Use standard_plr_objsearch to handle duplicate/nonexistant results.
|
||||
if not target_obj:
|
||||
return
|
||||
|
||||
if not target_obj.is_player():
|
||||
session.msg("You can only change passwords on players.")
|
||||
elif not pobject.controls_other(target_obj):
|
||||
session.msg("You do not control %s." % (target_obj.get_name(),))
|
||||
else:
|
||||
uaccount = target_obj.get_user_account()
|
||||
if len(newpass) == 0:
|
||||
uaccount.set_password()
|
||||
else:
|
||||
uaccount.set_password(newpass)
|
||||
uaccount.save()
|
||||
session.msg("%s - PASSWORD set." % (target_obj.get_name(),))
|
||||
target_obj.emit_to("%s has changed your password." % (pobject.get_name(show_dbref=False),))
|
||||
if not target_obj.is_player():
|
||||
session.msg("You can only change passwords on players.")
|
||||
elif not pobject.controls_other(target_obj):
|
||||
session.msg("You do not control %s." % (target_obj.get_name(),))
|
||||
else:
|
||||
uaccount = target_obj.get_user_account()
|
||||
if len(newpass) == 0:
|
||||
uaccount.set_password()
|
||||
else:
|
||||
uaccount.set_password(newpass)
|
||||
uaccount.save()
|
||||
session.msg("%s - PASSWORD set." % (target_obj.get_name(),))
|
||||
target_obj.emit_to("%s has changed your password." % (pobject.get_name(show_dbref=False),))
|
||||
|
||||
def cmd_shutdown(cdat):
|
||||
"""
|
||||
Shut the server down gracefully.
|
||||
"""
|
||||
session = cdat['session']
|
||||
server = cdat['server']
|
||||
pobject = session.get_pobject()
|
||||
|
||||
session.msg('Shutting down...')
|
||||
print 'Server shutdown by %s' % (pobject.get_name(show_dbref=False),)
|
||||
server.shutdown()
|
||||
"""
|
||||
Shut the server down gracefully.
|
||||
"""
|
||||
session = cdat['session']
|
||||
server = cdat['server']
|
||||
pobject = session.get_pobject()
|
||||
|
||||
session.msg('Shutting down...')
|
||||
print 'Server shutdown by %s' % (pobject.get_name(show_dbref=False),)
|
||||
server.shutdown()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue