Update example_batch_code.py

Updated so /interactive switch works as expected for tutorial: https://github.com/evennia/evennia/wiki/Batch-Code-Processor
This commit is contained in:
davewiththenicehat 2020-09-02 17:25:39 -04:00
parent 2818b90f89
commit 3e43bafaf9

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@ -39,7 +39,7 @@
# #
# HEADER #HEADER
# everything in this block will be appended to the beginning of # everything in this block will be appended to the beginning of
# all other #CODE blocks when they are executed. # all other #CODE blocks when they are executed.
@ -51,7 +51,7 @@ from evennia import DefaultObject
limbo = search_object("Limbo")[0] limbo = search_object("Limbo")[0]
# CODE #CODE
# This is the first code block. Within each block, Python # This is the first code block. Within each block, Python
# code works as normal. Note how we make use if imports and # code works as normal. Note how we make use if imports and
@ -67,7 +67,7 @@ red_button = create_object(
# we take a look at what we created # we take a look at what we created
caller.msg("A %s was created." % red_button.key) caller.msg("A %s was created." % red_button.key)
# CODE #CODE
# this code block has 'table' and 'chair' set as deletable # this code block has 'table' and 'chair' set as deletable
# objects. This means that when the batchcode processor runs in # objects. This means that when the batchcode processor runs in