Fixed the ending of the tutorial and a bug in the spawner.
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7 changed files with 467 additions and 456 deletions
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@ -38,14 +38,14 @@
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# | +--------+ +--------+ +--------+ +---+----+
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# | \ |
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# ++---------+ \ +--------+ +--------+ +---+----+
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# |intro | \ |cell | |trap/ |temple |
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# o--+ 01 | \| 08 +----+ fall | | 13 |
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# | | | | /| 15 | | |
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# |intro | \ |cell | | | |temple |
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# o--+ 01 | \| 08 +----+ trap | | 13 |
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# | | | | /| | | |
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# +----+-----+ +--------+ / +--+-+-+-+ +---+----+
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# | / | | | |
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# +----+-----+ +--------+/ +--+-+-+---------+----+
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# |outro | |tomb | |antechamber |
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# o--+ 17 +----------+ 16 | | 14 |
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# o--+ 16 +----------+ 15 | | 14 |
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# | | | | | |
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# +----------+ +--------+ +---------------------+
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#
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@ -826,8 +826,11 @@ archway
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#
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@set obelisk/get_err_msg = It's way too heavy for anyone to move.
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#
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# (the obelisk describes itself, so we need no do it here)
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# Set the puzzle clues on the obelisk. The order should correspond
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# to the ids later checked by the antechamber puzzle.
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#
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@set obelisk/puzzle_descs = ("You can briefly make out the image of {ba woman with a blue bird{n.", "You for a moment see the visage of {ba woman on a horse{n.", "For the briefest moment you make out an engraving of {ba regal woman wearing a crown{n.", "You think you can see the outline of {ba flaming shield{n in the stone.", "The surface for a moment seems to portray {ba sharp-faced woman with white hair{n.")
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# Create the mobile. This is its start location.
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@create/drop Ghostly apparition;ghost;apparition;fog : tutorial_world.mob.Mob
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#
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@ -874,6 +877,7 @@ archway
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#
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@set ghost/hit_msg =
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The ghostly apparition howls and writhes, shifts and shivers.
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#
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@set ghost/death_msg =
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After the last strike, the ghostly apparition seems to collapse
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inwards. It fades and becomes one with the mist. Its howls rise to a
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@ -1028,7 +1032,7 @@ stairs down
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#
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@dig Blue bird tomb
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: tutorial_world.rooms.TeleportRoom
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= Tomb with stone bird;bird;blue;stone
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= Blue bird tomb;bird;blue;stone
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#
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@desc Blue bird tomb =
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The entrance to this tomb is decorated with a very lifelike blue bird.
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@ -1037,9 +1041,9 @@ Blue bird tomb
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#
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@set here/puzzle_value = 0
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#
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@set here/failure_teleport_to = tut#15
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@set here/failure_teleport_to = tut#08
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#
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@set here/success_teleport_to = tut#16
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@set here/success_teleport_to = tut#15
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#
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@set here/failure_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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@ -1059,7 +1063,7 @@ Blue bird tomb
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The air is damp. Where are you?
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#
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@set here/success_teleport_to =
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@set here/success_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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make out a coffin in front of you in the gloom.
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@ -1072,7 +1076,7 @@ Blue bird tomb
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#
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@dig Tomb of woman on horse
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: tutorial_world.rooms.TeleportRoom
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= Tomb with statue of riding woman;horse;riding;
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= Tomb of woman on horse;horse;riding;
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#
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@desc Tomb of woman on horse =
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The entrance to this tomb depicts a scene of a strong
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@ -1084,9 +1088,9 @@ Tomb of woman on horse
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#
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@set here/puzzle_value = 1
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#
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@set here/failure_teleport_to = tut#15
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@set here/failure_teleport_to = tut#08
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#
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@set here/success_teleport_to = tut#16
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@set here/success_teleport_to = tut#15
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#
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@set here/failure_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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@ -1106,7 +1110,7 @@ Tomb of woman on horse
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The air is damp. Where are you?
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#
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@set here/success_teleport_to =
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@set here/success_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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make out a coffin in front of you in the gloom.
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@ -1119,7 +1123,7 @@ Tomb of woman on horse
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#
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@dig Tomb of the crowned queen
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: tutorial_world.rooms.TeleportRoom
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= Tomb with statue of a crowned queen;crown;queen
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= Tomb of the crowned queen;crown;queen
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#
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@desc Tomb of the crowned queen =
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The entrance to this tomb shows a beautiful mural of a queen ruling
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@ -1130,9 +1134,9 @@ Tomb of the crowned queen
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#
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@set here/puzzle_value = 2
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#
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@set here/failure_teleport_to = tut#15
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@set here/failure_teleport_to = tut#08
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#
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@set here/success_teleport_to = tut#16
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@set here/success_teleport_to = tut#15
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#
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@set here/failure_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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@ -1152,7 +1156,7 @@ Tomb of the crowned queen
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The air is damp. Where are you?
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#
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@set here/success_teleport_to =
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@set here/success_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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make out a coffin in front of you in the gloom.
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@ -1165,9 +1169,7 @@ Tomb of the crowned queen
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#
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@dig Tomb of the shield
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: tutorial_world.rooms.TeleportRoom
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= Tomb with shield of arms;shield
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#
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Tomb of the shield
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= Tomb of the shield;shield
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#
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@desc Tomb of the shield =
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This tomb shows a warrior woman fighting shadowy creatures from the
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@ -1175,11 +1177,13 @@ top of a hill. Her sword lies broken on the ground before her but she
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fights on with her battered shield - the scene depicts her just as she
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rams the shield into an enemy in wild desperation.
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#
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Tomb of the shield
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#
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@set here/puzzle_value = 3
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#
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@set here/failure_teleport_to = tut#15
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@set here/failure_teleport_to = tut#08
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#
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@set here/success_teleport_to = tut#16
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@set here/success_teleport_to = tut#15
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#
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@set here/failure_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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@ -1199,7 +1203,7 @@ rams the shield into an enemy in wild desperation.
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The air is damp. Where are you?
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#
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@set here/success_teleport_to =
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@set here/success_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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make out a coffin in front of you in the gloom.
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@ -1212,7 +1216,7 @@ rams the shield into an enemy in wild desperation.
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#
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@dig Tomb of the hero
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: tutorial_world.rooms.TeleportRoom
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= Tomb depicting a heroine fighting a monster;knight;hero;monster;beast
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= Tomb of the hero;knight;hero;monster;beast
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#
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@desc Tomb of the hero =
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The entrance to this tomb shows a mural of an aging woman in a
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@ -1225,9 +1229,9 @@ Tomb of the hero
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#
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@set here/puzzle_value = 4
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#
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@set here/failure_teleport_to = tut#15
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@set here/failure_teleport_to = tut#08
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#
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@set here/success_teleport_to = tut#16
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@set here/success_teleport_to = tut#15
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#
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@set here/failure_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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@ -1247,7 +1251,7 @@ Tomb of the hero
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The air is damp. Where are you?
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#
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@set here/success_teleport_to =
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@set here/success_teleport_msg =
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The tomb is dark. You fumble your way through it. You think you can
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make out a coffin in front of you in the gloom.
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@ -1269,14 +1273,14 @@ Tomb of the hero
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#
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#------------------------------------------------------------
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#
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@dig/teleport Ancient tomb;tut#16
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@dig/teleport Ancient tomb;tut#15
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: tutorial_world.rooms.TutorialRoom
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= ,back to antechamber;antechamber;back
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#
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@desc
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Apart from the ornate sarcophagus, the tomb is bare from extra decorations.
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This is the resting place of a warrior with little patience for
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glamour and trinkets.
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glamour and trinkets. You have reached the end of your quest.
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#
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@set here/tutorial_info =
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Congratulations, you have reached the end of this little tutorial
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@ -1330,7 +1334,7 @@ Tomb of the hero
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#
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#------------------------------------------------------------
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#
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@dig End of tutorial;end;tut#17
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@dig End of tutorial;end;tut#16
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: tutorial_world.rooms.OutroRoom
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= Exit tutorial;exit;end
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#
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@ -1341,7 +1345,7 @@ Tomb of the hero
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@lock Exit tutorial = view:holds(rack_sarcophagus) ; traverse:holds(rack_sarcophagus)
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#
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# to tutorial outro
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@tel tut#17
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@tel tut#16
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#
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# we want to clear the weapon-rack ids on the character when exiting.
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@set here/wracklist = ["rack_barrel", "rack_sarcophagus"]
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