Some cleanup and changing to conform to PEP8 standard.
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parent
364b156456
commit
3819c97b06
3 changed files with 32 additions and 32 deletions
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@ -81,10 +81,10 @@ class CmdUnconnectedConnect(MuxCommand):
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ptypeclass = settings.BASE_GUEST_TYPECLASS
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ptypeclass = settings.BASE_GUEST_TYPECLASS
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start_location = ObjectDB.objects.get_id(settings.GUEST_START_LOCATION)
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start_location = ObjectDB.objects.get_id(settings.GUEST_START_LOCATION)
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new_player = CreatePlayer(session, playername, password,
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new_player = _create_player(session, playername, password,
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home, permissions, ptypeclass)
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home, permissions, ptypeclass)
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if new_player:
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if new_player:
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CreateCharacter(session, new_player, typeclass, start_location,
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_create_character(session, new_player, typeclass, start_location,
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home, permissions)
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home, permissions)
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session.sessionhandler.login(session, new_player)
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session.sessionhandler.login(session, new_player)
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@ -217,11 +217,11 @@ class CmdUnconnectedCreate(MuxCommand):
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default_home = ObjectDB.objects.get_id(settings.DEFAULT_HOME)
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default_home = ObjectDB.objects.get_id(settings.DEFAULT_HOME)
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permissions = settings.PERMISSION_PLAYER_DEFAULT
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permissions = settings.PERMISSION_PLAYER_DEFAULT
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typeclass = settings.BASE_CHARACTER_TYPECLASS
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typeclass = settings.BASE_CHARACTER_TYPECLASS
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new_player = CreatePlayer(session, playername, password, default_home, permissions)
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new_player = _create_player(session, playername, password, default_home, permissions)
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start_location = ObjectDB.objects.get_id(settings.START_LOCATION)
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start_location = ObjectDB.objects.get_id(settings.START_LOCATION)
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if new_player:
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if new_player:
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if MULTISESSION_MODE < 2:
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if MULTISESSION_MODE < 2:
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CreateCharacter(session, new_player, typeclass, start_location,
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_create_character(session, new_player, typeclass, start_location,
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default_home, permissions)
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default_home, permissions)
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# tell the caller everything went well.
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# tell the caller everything went well.
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string = "A new account '%s' was created. Welcome!"
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string = "A new account '%s' was created. Welcome!"
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@ -334,10 +334,10 @@ You can use the {wlook{n command if you want to see the connect screen again.
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self.caller.msg(string)
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self.caller.msg(string)
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def CreatePlayer(session, playername, password,
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def _create_player(session, playername, password,
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default_home, permissions, typeclass=None):
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default_home, permissions, typeclass=None):
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"""
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"""
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Creates a player of the specified typeclass.
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Helper function, creates a player of the specified typeclass.
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"""
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"""
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try:
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try:
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new_player = create.create_player(playername, None, password,
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new_player = create.create_player(playername, None, password,
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@ -363,10 +363,10 @@ def CreatePlayer(session, playername, password,
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return new_player
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return new_player
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def CreateCharacter(session, new_player, typeclass, start_location, home, permissions):
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def _create_character(session, new_player, typeclass, start_location, home, permissions):
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"""
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"""
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Creates a character based on a player's name. This is meant for Guest and
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Helper function, creates a character based on a player's name.
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MULTISESSION_MODE <2 situations.
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This is meant for Guest and MULTISESSION_MODE < 2 situations.
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"""
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"""
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try:
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try:
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if not start_location:
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if not start_location:
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@ -306,14 +306,14 @@ BASE_SCRIPT_TYPECLASS = "src.scripts.scripts.DoNothing"
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# fallback if an object's normal home location is deleted. Default
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# fallback if an object's normal home location is deleted. Default
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# is Limbo (#2).
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# is Limbo (#2).
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DEFAULT_HOME = "#2"
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DEFAULT_HOME = "#2"
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# This enables guest logins.
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GUEST_ENABLED = True
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# The default home location used for guests.
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GUEST_HOME = "#2"
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# The start position for new characters. Default is Limbo (#2).
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# The start position for new characters. Default is Limbo (#2).
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# MULTISESSION_MODE = 0, 1 - used by default unloggedin create command
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# MULTISESSION_MODE = 0, 1 - used by default unloggedin create command
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# MULTISESSION_MODE = 2 - used by default character_create command
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# MULTISESSION_MODE = 2 - used by default character_create command
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START_LOCATION = "#2"
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START_LOCATION = "#2"
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# This enables guest logins.
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GUEST_ENABLED = True
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# The default home location used for guests.
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GUEST_HOME = "#2"
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# The start position used for guest characters.
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# The start position used for guest characters.
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GUEST_START_LOCATION = "#2"
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GUEST_START_LOCATION = "#2"
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# The naming convention for guest players/characters. The size of this list
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# The naming convention for guest players/characters. The size of this list
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