Resolve merge conflicts

This commit is contained in:
Griatch 2020-05-18 22:52:49 +02:00
commit 345c91e35a
5 changed files with 151 additions and 52 deletions

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@ -588,15 +588,30 @@ def _matching_puzzles(puzzles, puzzlename_tags_dict, puzzle_ingredients):
class CmdUsePuzzleParts(MuxCommand):
"""
Use an object, or a group of objects at once.
Example:
You look around you and see a pole, a long string, and a needle.
use pole, long string, needle
Genius! You built a fishing pole.
Usage:
use <obj1> [,obj2,...]
"""
# Technical explanation
"""
Searches for all puzzles whose parts match the given set of objects. If there are matching
puzzles, the result objects are spawned in their corresponding location if all parts have been
passed in.
Usage:
use <part1[,part2,...>]
"""
key = "use"
aliases = "combine"
locks = "cmd:pperm(use) or pperm(Player)"