Fixed a bunch of small issues. The RedButton example hasn't been working for a while, should be ok again now - also cleaned it up a bit.

This commit is contained in:
Griatch 2011-06-24 20:12:59 +00:00
parent 1d93d8295f
commit 334c0b1d08
10 changed files with 87 additions and 94 deletions

View file

@ -175,9 +175,9 @@ CMDSET_OOC = "game.gamesrc.commands.basecmdset.OOCCmdSet"
# Base paths for typeclassed object classes. These paths must be
# defined relative evennia's root directory. They will be searched in
# order to find relative typeclass paths.
OBJECT_TYPECLASS_PATHS = ["game.gamesrc.objects", "game.gamesrc.objects.examples"]
SCRIPT_TYPECLASS_PATHS = ["game.gamesrc.scripts", "game.gamesrc.scripts.examples"]
PLAYER_TYPECLASS_PATHS = ["game.gamesrc.objects"]
OBJECT_TYPECLASS_PATHS = ["game.gamesrc.objects", "game.gamesrc.objects.examples", "contrib"]
SCRIPT_TYPECLASS_PATHS = ["game.gamesrc.scripts", "game.gamesrc.scripts.examples", "contrib"]
PLAYER_TYPECLASS_PATHS = ["game.gamesrc.objects", "contrib"]
# Typeclass for player objects (linked to a character) (fallback)
BASE_PLAYER_TYPECLASS = "game.gamesrc.objects.baseobjects.Player"
@ -196,7 +196,7 @@ BASE_EXIT_TYPECLASS = "game.gamesrc.objects.baseobjects.Exit"
# Python path to a directory to be searched for batch scripts
# for the batch processors (.ev and/or .py files).
BASE_BATCHPROCESS_PATH = 'game.gamesrc.world'
BASE_BATCHPROCESS_PATHS = ['game.gamesrc.world', 'contrib']
###################################################
# Game Time setup