Fixed a bunch of small issues. The RedButton example hasn't been working for a while, should be ok again now - also cleaned it up a bit.
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1d93d8295f
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334c0b1d08
10 changed files with 87 additions and 94 deletions
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@ -175,9 +175,9 @@ CMDSET_OOC = "game.gamesrc.commands.basecmdset.OOCCmdSet"
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# Base paths for typeclassed object classes. These paths must be
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# defined relative evennia's root directory. They will be searched in
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# order to find relative typeclass paths.
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OBJECT_TYPECLASS_PATHS = ["game.gamesrc.objects", "game.gamesrc.objects.examples"]
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SCRIPT_TYPECLASS_PATHS = ["game.gamesrc.scripts", "game.gamesrc.scripts.examples"]
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PLAYER_TYPECLASS_PATHS = ["game.gamesrc.objects"]
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OBJECT_TYPECLASS_PATHS = ["game.gamesrc.objects", "game.gamesrc.objects.examples", "contrib"]
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SCRIPT_TYPECLASS_PATHS = ["game.gamesrc.scripts", "game.gamesrc.scripts.examples", "contrib"]
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PLAYER_TYPECLASS_PATHS = ["game.gamesrc.objects", "contrib"]
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# Typeclass for player objects (linked to a character) (fallback)
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BASE_PLAYER_TYPECLASS = "game.gamesrc.objects.baseobjects.Player"
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@ -196,7 +196,7 @@ BASE_EXIT_TYPECLASS = "game.gamesrc.objects.baseobjects.Exit"
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# Python path to a directory to be searched for batch scripts
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# for the batch processors (.ev and/or .py files).
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BASE_BATCHPROCESS_PATH = 'game.gamesrc.world'
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BASE_BATCHPROCESS_PATHS = ['game.gamesrc.world', 'contrib']
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###################################################
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# Game Time setup
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