Added at_server_start() and at_server_stop() hooks to allow users to safely initialize their custom systems whenever the server restarts.
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7 changed files with 81 additions and 33 deletions
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@ -142,7 +142,7 @@ DATABASE_HOST = ''
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DATABASE_PORT = ''
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###################################################
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# Evennia in-game parsers
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# Evennia pluggable modules
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###################################################
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# An alternate command parser module to use
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@ -163,9 +163,14 @@ CONNECTION_SCREEN_MODULE = "game.gamesrc.conf.connection_screens"
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# the server's initial setup sequence (the very first startup of the system).
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# The check will fail quietly if module doesn't exist or fails to load.
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AT_INITIAL_SETUP_HOOK_MODULE = "game.gamesrc.conf.at_initial_setup"
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# Module holding at_server_start(), at_server_reload() and
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# at_server_stop() methods. These methods will be called every time
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# the server starts, reloads and resets/stops.
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AT_SERVER_STARTSTOP_MODULE = "game.gamesrc.conf.at_server_startstop"
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# Module holding server-side functions for out-of-band protocols to call.
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OOB_FUNC_MODULE = "game.gamesrc.conf.oobfuncs"
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###################################################
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# Default command sets
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###################################################
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