Changed the contrib README's to use markdown rather than plain txt. Removed the battle for Evennia folder.
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evennia/contrib/README.md
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# Contrib folder
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This folder contains 'contributions': extra snippets of code that are
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potentially very useful for the game coder but which are considered
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too game-specific to be a part of the main Evennia game server. These
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modules are not used unless you explicitly import them. See each file
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for more detailed instructions on how to install.
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Modules in this folder are distributed under the same licence as
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Evennia unless noted differently in the individual module.
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If you want to edit, tweak or expand on this code you should copy the
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things you want from here into your game folder and change them there.
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* Barter system (Griatch 2012) - A safe and effective barter-system
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for any game. Allows safe trading of any godds (including coin)
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* CharGen (Griatch 2011) - A simple Character creator and selector for
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Evennia's ooc mode. Works well with the menu login contrib and
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is intended as a starting point for building a more full-featured
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character creation system.
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* Dice (Griatch 2012) - A fully featured dice rolling system.
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* Email-login (Griatch 2012) - A variant of the standard login system
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that requires an email to login rather then just name+password.
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* Extended Room (Griatch 2012) - An expanded Room typeclass with
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multiple descriptions for time and season as well as details.
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* Line Editor (Griatch 2011) - A fully-featured in-game line-editor
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with undo/redo/search/replace/format and other modern features.
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* Menu login (Griatch 2011) - A login system using menus asking
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for name/password rather than giving them as one command
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* Menu System (Griatch 2011) - A general menu system with multiple-
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choice options and nodes able to trigger commands and code snippets.
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* ProcPool (Griatch 2012) - Process pool mechanisms to offload heavy
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operations to a separate computer process asynchronously.
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* Slow exit (Griatch 2014) - Custom Exit class that takes different
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time to pass depending on if you are walking/running etc.
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* Talking NPC (Griatch 2011) - A talking NPC object that offers a
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menu-driven conversation tree.
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* Tutorial examples (Griatch 2011, 2015) - A folder of basic
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example objects, commands and scripts.
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* Tutorial world (Griatch 2011, 2015) - A folder containing the
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rooms, objects and commands for building the Tutorial world.
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