Update changelog/docs
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2 changed files with 8 additions and 3 deletions
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@ -29,11 +29,13 @@ drop 3.10 support as part of next major release.
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- [Fix][issue3688]: Made TutorialWorld possible to build cleanly without being a superuser (Griatch)
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- [Fix][issue3688]: Made TutorialWorld possible to build cleanly without being a superuser (Griatch)
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- [Fix][issue3687]: Fixed batchcommand/interactive with developer perms (Griatch)
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- [Fix][issue3687]: Fixed batchcommand/interactive with developer perms (Griatch)
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- [Fix][issue3723]: Bug in `ingame-map-display` contrib when using ordinal alises (aMiss-aWry)
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- [Fix][issue3723]: Bug in `ingame-map-display` contrib when using ordinal alises (aMiss-aWry)
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- [Fix][issue3726]: Fix Twisted v25 issue with returnValue()
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- [Fix][issue3729]: Godot client text2bbcode mxp link conversion error (ChrisLR)
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- Fix: Make `\\` properly preserve one backlash in funcparser (Griatch)
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- Fix: Make `\\` properly preserve one backlash in funcparser (Griatch)
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- Fix: When an object was used as an On-Demand Task's category, and that object was then deleted,
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- Fix: When an object was used as an On-Demand Task's category, and that object was then deleted,
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it caused an OnDemandHandler save error on reload. Will now clean up on save. (Griatch)
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it caused an OnDemandHandler save error on reload. Will now clean up on save. (Griatch)
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used as the task's category (Griatch)
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used as the task's category (Griatch)
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- [Docs]: Fixes from InspectorCaracal, Griatch
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- [Docs]: Fixes from InspectorCaracal, Griatch, ChrisLR
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[pull3633]: https://github.com/evennia/evennia/pull/3633
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[pull3633]: https://github.com/evennia/evennia/pull/3633
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@ -50,6 +52,8 @@ drop 3.10 support as part of next major release.
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[pull3719]: https://github.com/evennia/evennia/pull/3719
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[pull3719]: https://github.com/evennia/evennia/pull/3719
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[pull3721]: https://github.com/evennia/evennia/pull/3721
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[pull3721]: https://github.com/evennia/evennia/pull/3721
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[pull3723]: https://github.com/evennia/evennia/pull/3723
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[pull3723]: https://github.com/evennia/evennia/pull/3723
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[pull3726]: https://github.com/evennia/evennia/pull/3726
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[pull3729]: https://github.com/evennia/evennia/pull/3729
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[issue3688]: https://github.com/evennia/evennia/issues/3688
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[issue3688]: https://github.com/evennia/evennia/issues/3688
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[issue3688]: https://github.com/evennia/evennia/issues/3687
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[issue3688]: https://github.com/evennia/evennia/issues/3687
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@ -64,7 +64,7 @@ This will connect when the Scene is ready, poll and print the data when we recei
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extends Node
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extends Node
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# The URL we will connect to.
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# The URL we will connect to.
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var websocket_url = "ws://localhost:4008"
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var websocket_url = "ws://127.0.0.1:4008"
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var socket := WebSocketPeer.new()
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var socket := WebSocketPeer.new()
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func _ready():
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func _ready():
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@ -144,7 +144,7 @@ func _on_button_pressed():
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extends Node
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extends Node
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# The URL we will connect to.
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# The URL we will connect to.
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var websocket_url = "ws://localhost:4008"
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var websocket_url = "ws://127.0.0.1:4008"
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var socket := WebSocketPeer.new()
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var socket := WebSocketPeer.new()
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@onready var output_label = $"../Panel/VBoxContainer/RichTextLabel"
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@onready var output_label = $"../Panel/VBoxContainer/RichTextLabel"
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@ -193,6 +193,7 @@ func _exit_tree():
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```
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```
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----
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----
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<small>This document page is generated from `evennia/contrib/base_systems/godotwebsocket/README.md`. Changes to this
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<small>This document page is generated from `evennia/contrib/base_systems/godotwebsocket/README.md`. Changes to this
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