Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
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14 changed files with 142 additions and 109 deletions
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@ -161,9 +161,9 @@ class CmdCreate(MuxCommand):
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new_character = create.create_player(playername, email, password,
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permissions=permissions,
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location=default_home,
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typeclass=typeclass,
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home=default_home)
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character_typeclass=typeclass,
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character_location=default_home,
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character_home=default_home)
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new_player = new_character.player
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# character safety features
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