Continued work on multi-char-per-account. Added a new default login point. Still need to add sessid to commands.
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5 changed files with 120 additions and 50 deletions
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@ -59,12 +59,12 @@ SSL_ENABLED = False
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SSL_PORTS = [4001]
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# Interface addresses to listen to. If 0.0.0.0, listen to all.
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SSL_INTERFACES = ['0.0.0.0']
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# If multisessions are allowed, a user can log into the game
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# from several different computers/clients at the same time.
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# All feedback from the game will be echoed to all sessions.
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# If false, only one session is allowed, all other are logged off
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# when a new connects.
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ALLOW_MULTISESSION = False
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# Multisession modes allow a player (=account) to connect to the game simultaneously
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# with multiple clients in various ways according to the set mode:
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# 0 - no multisession - when a new session is connected, the old one is disconnected
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# 1 - multiple sessions, one player, one character, each session getting the same data
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# 2 - multiple sessions, one player, each session controlling different characters
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MULTISESSION_MODE = 0
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# The path that contains this settings.py file (no trailing slash).
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BASE_PATH = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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# Path to the src directory containing the bulk of the codebase's code.
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