Settings and server configs updated. The caches between server and website threads are still not properly addressed - a change in the admin interface does not immediately translate to a change in-game.

This commit is contained in:
Griatch 2013-05-23 23:42:55 +02:00
parent c083fe6266
commit 20e093aa26
4 changed files with 6 additions and 7 deletions

View file

@ -180,10 +180,11 @@ class SharedMemoryModel(Model):
super(SharedMemoryModel, cls).save(*args, **kwargs)
else:
# in another thread; make sure to save in reactor thread
print "saving in another thread!"
def _save_callback(cls, *args, **kwargs):
super(SharedMemoryModel, cls).save(*args, **kwargs)
blockingCallFromThread(reactor, _save_callback, cls, *args, **kwargs)
#callFromThread(_save_callback, cls, *args, **kwargs)
#blockingCallFromThread(reactor, _save_callback, cls, *args, **kwargs)
callFromThread(_save_callback, cls, *args, **kwargs)
# Use a signal so we make sure to catch cascades.
def flush_cache(**kwargs):