Fixed a bug that had global scripts think they were already running. Resolves issue 176. Made the @time command a tad more useful by having it report uptime also in seconds.
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4 changed files with 39 additions and 9 deletions
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@ -53,6 +53,7 @@ class GameTime(Script):
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self.desc = "Keeps track of the game time"
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self.interval = REAL_MIN # update every minute
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self.persistent = True
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self.start_delay = True
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self.attr("game_time", 0.0) #IC time
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self.attr("run_time", 0.0) #OOC time
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self.attr("up_time", 0.0) #OOC time
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