Final unit tests for evmenu templating

This commit is contained in:
Griatch 2020-10-04 21:26:07 +02:00
parent a94e723d6b
commit 1746aaf06b
3 changed files with 77 additions and 30 deletions

View file

@ -290,10 +290,20 @@ def goto_command_demo_room(caller, raw_string, **kwargs):
_maintain_demo_room(caller)
caller.cmdset.remove(DemoCommandSetHelp)
caller.cmdset.remove(DemoCommandSetComms)
caller.cmdset.add(DemoCommandSetRoom) # TODO - make persistent
caller.cmdset.add(DemoCommandSetRoom)
return "command_demo_room"
def goto_cleanup_cmdsets(caller, raw_strings, **kwargs):
"""
Cleanup all cmdsets.
"""
caller.cmdset.remove(DemoCommandSetHelp)
caller.cmdset.remove(DemoCommandSetComms)
caller.cmdset.remove(DemoCommandSetRoom)
return kwargs.get("gotonode")
# register all callables that can be used in the menu template
GOTO_CALLABLES = {
@ -302,6 +312,7 @@ GOTO_CALLABLES = {
"goto_command_demo_help": goto_command_demo_help,
"goto_command_demo_comms": goto_command_demo_comms,
"goto_command_demo_room": goto_command_demo_room,
"goto_cleanup_cmdsets": goto_cleanup_cmdsets,
}
@ -365,7 +376,7 @@ gaming style you like and possibly any new ones you can come up with!
## OPTIONS
next;n: About Evennia -> about_evennia
back to start;start;t: start
back to start;back;start;t: start
>: about_evennia
# ---------------------------------------------------------------------------------
@ -498,7 +509,7 @@ those channels ...
## OPTIONS
next;n: Talk on Channels -> talk on channels
back;b: Using the webclient -> using webclient
back;b: Using the webclient -> goto_cleanup_cmdsets(gotonode='using webclient')
back to start;start: start
>: talk on channels
@ -556,7 +567,7 @@ include other people/objects in the emote, reference things by a short-descripti
## OPTIONS
next;n: Paging people -> paging_people
back;b: Talk on Channels -> talk on channels
back;b: Talk on Channels -> goto_command_demo_help(gotonode='talk on channels')
back to start;start: start
>: paging_people
@ -627,7 +638,7 @@ color codes printed, try
## OPTIONS
next;n: Moving and Exploring -> goto_command_demo_room()
back;b: Paging people -> paging_people
back;b: Paging people -> goto_command_demo_comms(gotonode='paging_people')
back to start;start: start
>: goto_command_demo_room()
@ -650,7 +661,7 @@ around in. Explore a little and use |ynext|n when you are done.
## OPTIONS
next;n: Conclusions -> conclusions
back;b: Channel commands -> testing_colors
back;b: Channel commands -> goto_command_demo_comms(gotonode='testing_colors')
back to start;start: start
>: conclusions
@ -667,13 +678,11 @@ if you get stuck!
Write |ynext|n to end this wizard and continue to the tutorial-world quest!
If you want there is also some |wextra|n info for where to go beyond that.
Good luck!
## OPTIONS
extra: Some more help on where to go next -> post scriptum
next;next;n: end
back;b: goto_command_demo_room()
extra: Where to go next -> post scriptum
next;next;n: End -> end
back;b: Moving and Exploring -> goto_command_demo_room()
back to start;start: start
>: end
@ -718,7 +727,7 @@ back: conclusions
## NODE end
Thanks for trying out the tutorial!
|gGood luck!|n
"""