Some cleanup of the launcher.

This commit is contained in:
Griatch 2014-10-08 14:35:06 +02:00
parent abeb2fb452
commit 0fa601f135

View file

@ -74,12 +74,10 @@ HELP_ENTRY = \
"""
(version %s)
All functionality of the launcher can also be accessed directly from
the command line. Use "python evennia.py -h" for command line
options.
All launcher functionality can be accessed directly from the command
line. See python evennia.py -h for options.
Evennia consists of two separate parts that both must be running
for the server to work as it should:
Evennia has two parts that both must run:
Portal - the connection to the outside world (via telnet, web, ssh
etc). This is normally running as a daemon and don't need to
@ -89,15 +87,15 @@ Server - the game server itself. This will often need to be reloaded
as you develop your game. The Portal will auto-connect to the
Server whenever the Server activates.
In a production environment you will want to run with the default
option (1), which runs as much as possible as a background process.
When developing your game it is however convenient to directly see
tracebacks on standard output, so starting with options 2-4 may be a
good bet. As you make changes to your code, reload the server (option
5) to make changes appear in the game.
Use option (1) in a production environment. During development (2) is
usually enough, portal debugging is usually only useful if you are
adding new protocols or are debugging an Evennia bug.
Reload and stop is not well supported in Windows. If you have issues,
log into the game to stop or restart the server instead.
Reload with (5) to update the server with your changes without
disconnecting any players.
Reload and stop are sometimes poorly supported in Windows. If you have
issues, log into the game to stop or restart the server instead.
"""
MENU = \
@ -114,7 +112,7 @@ MENU = \
+--- Restarting ------------------------------------------------------------+
| |
| 5) Reload the Server |
| 6) Reload the Portal (only works when portal outputs to terminal). |
| 6) Reload the Portal (only works with portal/full debug) |
| |
+--- Stopping --------------------------------------------------------------+
| |