Finally found and fixed the problem with editing objects in the admin interface.

This commit is contained in:
Greg Taylor 2007-01-01 23:38:59 +00:00
parent f6de21be13
commit 0adfd4d45c
8 changed files with 35 additions and 18 deletions

26
evennia/trunk/defines_global.py Executable file
View file

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# Do not mess with the default types (0-5).
OBJECT_TYPES = (
(0, 'NOTHING'),
(1, 'PLAYER'),
(2, 'ROOM'),
(3, 'THING'),
(4, 'EXIT'),
(5, 'GOING'),
(6, 'GARBAGE'),
)
# This is a list of flags that the server actually uses. Anything not in this
# list is a custom flag.
SERVER_FLAGS = ["CONNECTED"]
# These flags are not saved.
NOSAVE_FLAGS = ["CONNECTED"]
# These flags can't be modified by players.
NOSET_FLAGS = ["CONNECTED"]
# These attribute names can't be modified by players.
NOSET_ATTRIBS = ["MONEY"]
# Server version number.
EVENNIA_VERSION = 'Pre-Alpha'