Fixed an issue in idmapper metaclass wrapper, it caused text fields to be occationally be written with objects.
This commit is contained in:
parent
bbba695380
commit
0a394929b7
7 changed files with 146 additions and 45 deletions
|
|
@ -214,6 +214,7 @@ def format_script_list(scripts):
|
|||
table.align = 'r'
|
||||
for script in scripts:
|
||||
nextrep = script.time_until_next_repeat()
|
||||
print "@script:", script.key, type(script.key)
|
||||
table.add_row([script.id,
|
||||
script.obj.key if (hasattr(script, 'obj') and script.obj) else "<Global>",
|
||||
script.key,
|
||||
|
|
|
|||
|
|
@ -33,9 +33,11 @@ _RE = re.compile(r"^\+|-+\+|\+-+|--*|\|", re.MULTILINE)
|
|||
# Command testing
|
||||
# ------------------------------------------------------------
|
||||
|
||||
def dummy_data_out(self, text=None, **kwargs):
|
||||
def dummy(self, *args, **kwargs):
|
||||
pass
|
||||
SESSIONS.data_out = dummy_data_out
|
||||
|
||||
SESSIONS.data_out = dummy
|
||||
SESSIONS.disconnect = dummy
|
||||
|
||||
class TestObjectClass(Object):
|
||||
def msg(self, text="", **kwargs):
|
||||
|
|
@ -46,6 +48,10 @@ class TestCharacterClass(Character):
|
|||
"test message"
|
||||
if self.player:
|
||||
self.player.msg(text=text, **kwargs)
|
||||
else:
|
||||
if not self.ndb.stored_msg:
|
||||
self.ndb.stored_msg = []
|
||||
self.ndb.stored_msg.append(text)
|
||||
class TestPlayerClass(Player):
|
||||
def msg(self, text="", **kwargs):
|
||||
"test message"
|
||||
|
|
@ -116,7 +122,8 @@ class CommandTest(TestCase):
|
|||
cmdobj.func()
|
||||
cmdobj.at_post_cmd()
|
||||
# clean out prettytable sugar
|
||||
returned_msg = "|".join(_RE.sub("", mess) for mess in self.char1.player.ndb.stored_msg)
|
||||
stored_msg = self.char1.player.ndb.stored_msg if self.char1.player else self.char1.ndb.stored_msg
|
||||
returned_msg = "|".join(_RE.sub("", mess) for mess in stored_msg)
|
||||
#returned_msg = "|".join(self.char1.player.ndb.stored_msg)
|
||||
returned_msg = ansi.parse_ansi(returned_msg, strip_ansi=noansi).strip()
|
||||
if msg != None:
|
||||
|
|
@ -189,6 +196,8 @@ class TestPlayer(CommandTest):
|
|||
CID = 5
|
||||
def test_cmds(self):
|
||||
self.call(player.CmdOOCLook(), "", "Account TestPlayer5 (you are OutofCharacter)", caller=self.player)
|
||||
self.call(player.CmdOOC(), "", "You are already", caller=self.player)
|
||||
self.call(player.CmdIC(), "Char5","You become Char5.", caller=self.player)
|
||||
self.call(player.CmdPassword(), "testpassword = testpassword", "Password changed.", caller=self.player)
|
||||
self.call(player.CmdEncoding(), "", "Default encoding:", caller=self.player)
|
||||
self.call(player.CmdWho(), "", "Players:", caller=self.player)
|
||||
|
|
@ -197,8 +206,6 @@ class TestPlayer(CommandTest):
|
|||
self.call(player.CmdColorTest(), "ansi", "ANSI colors:", caller=self.player)
|
||||
self.call(player.CmdCharCreate(), "Test1=Test char","Created new character Test1. Use @ic Test1 to enter the game", caller=self.player)
|
||||
self.call(player.CmdQuell(), "", "Quelling Player permissions (immortals). Use @unquell to get them back.", caller=self.player)
|
||||
self.call(player.CmdIC(), "Char5","Char5 is now acted from another", caller=self.player)
|
||||
self.call(player.CmdOOC(), "", "You are already", caller=self.player)
|
||||
|
||||
from src.commands.default import building
|
||||
class TestBuilding(CommandTest):
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue