Updated HTML docs.
This commit is contained in:
parent
59e50f3fa5
commit
06bc3c8bcd
663 changed files with 2 additions and 61705 deletions
|
|
@ -1,29 +0,0 @@
|
|||
# Guest Logins
|
||||
|
||||
|
||||
Evennia supports *guest logins* out of the box. A guest login is an anonymous, low-access account
|
||||
and can be useful if you want users to have a chance to try out your game without committing to
|
||||
creating a real account.
|
||||
|
||||
Guest accounts are turned off by default. To activate, add this to your `game/settings.py` file:
|
||||
|
||||
GUEST_ENABLED = True
|
||||
|
||||
Henceforth users can use `connect guest` (in the default command set) to login with a guest account.
|
||||
You may need to change your [Connection Screen](../Components/Connection-Screen.md) to inform them of this
|
||||
possibility. Guest accounts work differently from normal accounts - they are automatically *deleted*
|
||||
whenever the user logs off or the server resets (but not during a reload). They are literally re-
|
||||
usable throw-away accounts.
|
||||
|
||||
You can add a few more variables to your `settings.py` file to customize your guests:
|
||||
|
||||
- `BASE_GUEST_TYPECLASS` - the python-path to the default [typeclass](../Components/Typeclasses.md) for guests.
|
||||
Defaults to `"typeclasses.accounts.Guest"`.
|
||||
- `PERMISSION_GUEST_DEFAULT` - [permission level](../Components/Locks.md) for guest accounts. Defaults to `"Guests"`,
|
||||
which is the lowest permission level in the hierarchy.
|
||||
- `GUEST_START_LOCATION` - the `#dbref` to the starting location newly logged-in guests should
|
||||
appear at. Defaults to `"#2` (Limbo).
|
||||
- `GUEST_HOME` - guest home locations. Defaults to Limbo as well.
|
||||
- `GUEST_LIST` - this is a list holding the possible guest names to use when entering the game. The
|
||||
length of this list also sets how many guests may log in at the same time. By default this is a list
|
||||
of nine names from `"Guest1"` to `"Guest9"`.
|
||||
Loading…
Add table
Add a link
Reference in a new issue