Relinked with correct relative links

This commit is contained in:
Griatch 2020-06-19 15:56:02 +02:00
parent 3e8017a874
commit 061dfbffaa
91 changed files with 633 additions and 631 deletions

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@ -132,7 +132,7 @@ Talker-type game you *will* have to bite the bullet and code your game (or find
do it for you).
Even if you won't code anything yourself, as a designer you need to at least understand the basic
paradigms of Evennia, such as [Objects](Component/Objects), [Commands](Component/Commands) and [Scripts](Component/Scripts) and
paradigms of Evennia, such as [Objects](../Component/Objects), [Commands](../Component/Commands) and [Scripts](../Component/Scripts) and
how they hang together. We recommend you go through the [Tutorial World](Tutorial-World-
Introduction) in detail (as well as glancing at its code) to get at least a feel for what is
involved behind the scenes. You could also look through the tutorial for [building a game from
@ -144,7 +144,7 @@ The earlier you revise problems, the easier they will be to fix.
A good idea is to host your code online (publicly or privately) using version control. Not only will
this make it easy for multiple coders to collaborate (and have a bug-tracker etc), it also means
your work is backed up at all times. The [Version Control](Coding/Version-Control) tutorial has
your work is backed up at all times. The [Version Control](../Coding/Version-Control) tutorial has
instructions for setting up a sane developer environment with proper version control.
### "Tech Demo" Building
@ -199,7 +199,7 @@ flag and let people try it! Call upon your alpha-players to try everything - the
to break your game in ways that you never could have imagined. In Alpha you might be best off to
focus on inviting friends and maybe other MUD developers, people who you can pester to give proper
feedback and bug reports (there *will* be bugs, there is no way around it). Follow the quick
instructions for [Online Setup](Setup/Online-Setup) to make your game visible online. If you hadn't
instructions for [Online Setup](../Setup/Online-Setup) to make your game visible online. If you hadn't
already, make sure to put up your game on the [Evennia game index](http://games.evennia.com/) so
people know it's in the works (actually, even pre-alpha games are allowed in the index so don't be
shy)!