Move gametime conversion factors to contrib and remove them from the settings file with the motivation that the gametime constats were always highly game specific and a remnant from another time. Reworked the gametime library and add server epoch building from vincent-lg's original PR. The gametime module now deals exclusively in seconds.
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@ -93,9 +93,9 @@ REGEXMAP = {"morning": (RE_MORNING, RE_AFTERNOON, RE_EVENING, RE_NIGHT),
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# set up the seasons and time slots. This assumes gametime started at the
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# beginning of the year (so month 1 is equivalent to January), and that
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# one CAN divide the game's year into four seasons in the first place ...
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MONTHS_PER_YEAR = settings.TIME_MONTH_PER_YEAR
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MONTHS_PER_YEAR = 12
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SEASONAL_BOUNDARIES = (3 / 12.0, 6 / 12.0, 9 / 12.0)
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HOURS_PER_DAY = settings.TIME_HOUR_PER_DAY
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HOURS_PER_DAY = 24
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DAY_BOUNDARIES = (0, 6 / 24.0, 12 / 24.0, 18 / 24.0)
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